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path: root/Northstar.Client/mod/scripts/vscripts/state_ui.nut
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-rw-r--r--Northstar.Client/mod/scripts/vscripts/state_ui.nut36
1 files changed, 0 insertions, 36 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/state_ui.nut b/Northstar.Client/mod/scripts/vscripts/state_ui.nut
deleted file mode 100644
index 51e4856f..00000000
--- a/Northstar.Client/mod/scripts/vscripts/state_ui.nut
+++ /dev/null
@@ -1,36 +0,0 @@
-untyped
-
-globalize_all_functions
-
-void function NSUpdateGameStateUIStart()
-{
- thread NSUpdateGameStateLoopUI()
-}
-
-void function NSUpdateGameStateLoopUI()
-{
- while ( true )
- {
- wait 1.0
- if ( uiGlobal.loadedLevel == "" )
- {
- if ( uiGlobal.isLoading )
- NSSetLoading( true )
- else
- {
- NSSetLoading( false )
- NSUpdateGameStateUI( "", "", "", "", true, false )
- }
- continue
- }
- NSSetLoading( false )
- if(GetConVarString( "mp_gamemode" ) == "solo")
- {
- NSUpdateGameStateUI( "northstar", Localize( GetMapDisplayName( GetActiveLevel()+"_CAMPAIGN_NAME" ) ) , "Campaign", "Campaign", IsFullyConnected(), false )
-
- }
- else{
- NSUpdateGameStateUI( GetActiveLevel(), Localize( GetMapDisplayName( GetActiveLevel() ) ), GetConVarString( "mp_gamemode" ), Localize( GetPlaylistDisplayName( GetConVarString("mp_gamemode") ) ), IsFullyConnected(), false )
- }
-}
-}