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path: root/Northstar.Client/mod/scripts/vscripts/state_client.nut
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-rw-r--r--Northstar.Client/mod/scripts/vscripts/state_client.nut59
1 files changed, 0 insertions, 59 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/state_client.nut b/Northstar.Client/mod/scripts/vscripts/state_client.nut
deleted file mode 100644
index 2a380e35..00000000
--- a/Northstar.Client/mod/scripts/vscripts/state_client.nut
+++ /dev/null
@@ -1,59 +0,0 @@
-untyped
-
-int highestScore = 0
-int secondHighestScore = 0
-int ourScore = 0
-
-globalize_all_functions
-
-void function OnPrematchStart()
-{
- if (GetServerVar( "roundBased" ))
- NSUpdateTimeInfo( level.nv.roundEndTime - Time() )
- else
- NSUpdateTimeInfo( level.nv.gameEndTime - Time() )
-}
-
-void function NSUpdateGameStateClientStart()
-{
- #if MP
- AddCallback_GameStateEnter( eGameState.Prematch, OnPrematchStart )
- #endif
- thread NSUpdateGameStateLoopClient()
- OnPrematchStart()
-}
-
-void function NSUpdateGameStateLoopClient()
-{
- while ( true )
- {
- if(GetConVarString( "mp_gamemode" ) == "solo")
- {
-
- NSUpdateGameStateClient( GetPlayerArray().len(), GetCurrentPlaylistVarInt( "max_players", 65535 ), 1, 1, 1, GetServerVar( "roundBased" ), 1 )
- wait 1.0
- }
- else
- {
- foreach ( player in GetPlayerArray() )
- {
- if ( GameRules_GetTeamScore( player.GetTeam() ) >= highestScore )
- {
- highestScore = GameRules_GetTeamScore( player.GetTeam() )
- }
- else if ( GameRules_GetTeamScore( player.GetTeam() ) > secondHighestScore )
- {
- secondHighestScore = GameRules_GetTeamScore( player.GetTeam() )
- }
- }
- if ( GetLocalClientPlayer() != null )
- {
- ourScore = GameRules_GetTeamScore( GetLocalClientPlayer().GetTeam() )
- }
- int limit = GetServerVar( "roundBased" ) ? GetCurrentPlaylistVarInt( "roundscorelimit", 0 ) : GetCurrentPlaylistVarInt( "scorelimit", 0 )
- NSUpdateGameStateClient( GetPlayerArray().len(), GetCurrentPlaylistVarInt( "max_players", 65535 ), ourScore, secondHighestScore, highestScore, GetServerVar( "roundBased" ), limit )
- OnPrematchStart()
- wait 1.0
- }
- }
-}