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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut7
1 files changed, 6 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut
index 7b126cd0..c84e6aba 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut
@@ -178,7 +178,12 @@ void function GiveWeaponsFromStoredArray( entity player, array<StoredWeapon> sto
UpdateProScreen( player, weapon )
}
- string weaponCategory = GetWeaponInfoFileKeyField_GlobalString( weapon.GetWeaponClassName(), "menu_category" )
+ string weaponCategory = ""
+ if ( IsWeaponKeyFieldDefined(weapon.GetWeaponClassName(), "menu_category") )
+ {
+ weaponCategory = GetWeaponInfoFileKeyField_GlobalString( weapon.GetWeaponClassName(), "menu_category" )
+ }
+
if ( weaponCategory == "at" || weaponCategory == "special" ) // refill AT/grenadier ammo stockpile
{
int defaultTotal = weapon.GetWeaponSettingInt( eWeaponVar.ammo_default_total )