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-rw-r--r--Northstar.Client/mod/resource/northstar_client_localisation_english.txtbin22158 -> 22402 bytes
-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut43
2 files changed, 40 insertions, 3 deletions
diff --git a/Northstar.Client/mod/resource/northstar_client_localisation_english.txt b/Northstar.Client/mod/resource/northstar_client_localisation_english.txt
index c74bbef3..c8d400b8 100644
--- a/Northstar.Client/mod/resource/northstar_client_localisation_english.txt
+++ b/Northstar.Client/mod/resource/northstar_client_localisation_english.txt
Binary files differ
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut
index cb1535d3..cc681e95 100644
--- a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut
+++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut
@@ -4,6 +4,8 @@ global function ReloadMods
struct {
bool shouldReloadModsOnEnd
+ string currentMod
+ var currentButton
} file
void function AddNorthstarModMenu()
@@ -83,9 +85,44 @@ void function SetModMenuNameText( var button )
void function OnModMenuButtonPressed( var button )
{
string modName = NSGetModNames()[ int ( Hud_GetScriptID( button ) ) ]
- NSSetModEnabled( modName, !NSIsModEnabled( modName ) )
- SetModMenuNameText( button )
-
+ if ( ( modName == "Northstar.Client" || modName == "Northstar.Coop" || modName == "Northstar.CustomServers") && NSIsModEnabled( modName ) )
+ {
+ file.currentMod = modName
+ file.currentButton = button
+ CoreModToggleDialog( modName )
+ }
+ else
+ {
+ NSSetModEnabled( modName, !NSIsModEnabled( modName ) )
+
+ SetModMenuNameText( button )
+
+ file.shouldReloadModsOnEnd = true
+ }
+}
+
+void function CoreModToggleDialog( string mod )
+{
+ DialogData dialogData
+ dialogData.header = "#WARNING"
+ dialogData.message = "#CORE_MOD_DISABLE_WARNING"
+
+ AddDialogButton( dialogData, "#CANCEL" )
+ // This can't have any arguments so we use the file struct
+ AddDialogButton( dialogData, "#DISABLE", DisableMod )
+
+ AddDialogFooter( dialogData, "#A_BUTTON_SELECT" )
+ AddDialogFooter( dialogData, "#B_BUTTON_CANCEL" )
+
+ OpenDialog( dialogData )
+}
+
+void function DisableMod()
+{
+ NSSetModEnabled( file.currentMod, false )
+
+ SetModMenuNameText( file.currentButton )
+
file.shouldReloadModsOnEnd = true
}