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-rw-r--r--Northstar.Client/mod/scripts/vscripts/state_client.nut2
1 files changed, 1 insertions, 1 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/state_client.nut b/Northstar.Client/mod/scripts/vscripts/state_client.nut
index 9ebcf006..3a0ed611 100644
--- a/Northstar.Client/mod/scripts/vscripts/state_client.nut
+++ b/Northstar.Client/mod/scripts/vscripts/state_client.nut
@@ -41,7 +41,7 @@ void function NSUpdateGameStateLoopClient()
ourScore = GameRules_GetTeamScore( GetLocalClientPlayer().GetTeam() )
}
int limit = GetServerVar( "roundBased" ) ? GetCurrentPlaylistVarInt( "roundscorelimit", 0 ) : GetCurrentPlaylistVarInt( "scorelimit", 0 )
- NSUpdateGameStateClient( GetPlayerArray().len(), ourScore, secondHighestScore, highestScore, GetServerVar( "roundBased" ), limit )
+ NSUpdateGameStateClient( GetPlayerArray().len(), GetCurrentPlaylistVarInt( "max_players", 65535 ), ourScore, secondHighestScore, highestScore, GetServerVar( "roundBased" ), limit )
OnPrematchStart()
wait 1.0
}