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-rw-r--r--Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut48
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut30
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut3
3 files changed, 59 insertions, 22 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut b/Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut
index 3f914745..4705ef64 100644
--- a/Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut
@@ -1,4 +1,6 @@
global function ShBurnMeter_Init
+global function BurnMeter_SetNoTitansReplacement
+global function BurnMeter_GetNoTitansReplacement
global function BurnReward_GetById
global function BurnReward_GetByRef
global function BurnReward_GetRandom
@@ -67,9 +69,8 @@ global table< string, bool functionref( entity ) > burnMeterCanUseFuncTable
struct
{
-
bool shouldCycleOnRelease = false
-
+ table<string, string> noTitansReplacements
} file
array<string> turretBurnCards = [
@@ -131,6 +132,24 @@ void function ShBurnMeter_Init()
RegisterConCommandTriggeredCallback( "-offhand4", CycleOnRelease )
#endif
+
+ BurnMeter_SetNoTitansReplacement( "burnmeter_emergency_battery", "burnmeter_amped_weapons" )
+ BurnMeter_SetNoTitansReplacement( "burnmeter_at_turret_weapon", "burnmeter_amped_weapons" )
+ BurnMeter_SetNoTitansReplacement( "burnmeter_rodeo_grenade", "burnmeter_amped_weapons" )
+ BurnMeter_SetNoTitansReplacement( "burnmeter_nuke_titan", "burnmeter_amped_weapons" )
+}
+
+void function BurnMeter_SetNoTitansReplacement( string original, string noTitansReplacement )
+{
+ file.noTitansReplacements[original] <- noTitansReplacement
+}
+
+string function BurnMeter_GetNoTitansReplacement( string burnRef )
+{
+ if ( burnRef in file.noTitansReplacements )
+ return file.noTitansReplacements[burnRef]
+
+ return burnRef
}
#if SERVER || CLIENT
@@ -164,10 +183,20 @@ int function GetBoostSkin( string ref )
return reward.skinIndex
}
-
BurnReward function BurnReward_GetRandom()
{
- return burn.allowedCards.getrandom()
+ string ref = burn.allowedCards.getrandom().ref
+
+ #if SERVER || CLIENT
+ if ( !EarnMeterMP_IsTitanEarnGametype() )
+ ref = BurnMeter_GetNoTitansReplacement( ref )
+
+ if ( GetCurrentPlaylistVarInt( "featured_mode_all_ticks", 0 ) >= 1 )
+ if ( ref == "burnmeter_ticks" || ref == "burnmeter_random_foil" )
+ ref = "burnmeter_amped_weapons"
+ #endif
+
+ return BurnReward_GetByRef( ref )
}
string function GetSelectedBurnCardRef( entity player )
@@ -182,19 +211,12 @@ string function GetSelectedBurnCardRef( entity player )
#endif
#if SERVER || CLIENT
-
- if ( Riff_TitanAvailability() == eTitanAvailability.Never )
- {
- //JFS: Batteries and Titan turrets are useless in PvP, turn them into amped weapons instead. Not an elegant solution at all. Fix next game. (Make boosts editable mid-match? )
- if ( ref == "burnmeter_emergency_battery" || ref == "burnmeter_at_turret_weapon" )
- ref = "burnmeter_amped_weapons"
- }
+ if ( !EarnMeterMP_IsTitanEarnGametype() )
+ ref = BurnMeter_GetNoTitansReplacement( ref )
if ( GetCurrentPlaylistVarInt( "featured_mode_all_ticks", 0 ) >= 1 )
- {
if ( ref == "burnmeter_ticks" || ref == "burnmeter_random_foil" )
ref = "burnmeter_amped_weapons"
- }
#endif
return ref
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
index 9bcfd308..73277371 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
@@ -2,7 +2,8 @@ untyped
global function BurnMeter_Init
global function BurnMeter_SetBoostLimit
-global function BurnMeter_CheckBoostLimit
+global function BurnMeter_SetBoostRewardCount
+global function BurnMeter_GetLimitedRewardCount
global function ForceSetGlobalBurncardOverride
global function GetSelectedBurncardRefFromWeaponOrPlayer
global function RunBurnCardUseFunc
@@ -22,8 +23,10 @@ const float AMPED_WEAPONS_LENGTH = 30.0
const int MAPHACK_PULSE_COUNT = 4
const float MAPHACK_PULSE_DELAY = 2.0
-struct {
+struct
+{
string forcedGlobalBurncardOverride = ""
+ table<string, int> boostRewardCount
table<string, int> boostLimits
} file
@@ -49,6 +52,8 @@ void function BurnMeter_Init()
BurnReward_GetByRef( "burnmeter_rodeo_grenade" ).rewardAvailableCallback = PlayerUsesRodeoGrenadeBurncard
BurnReward_GetByRef( "burnmeter_nuke_titan" ).rewardAvailableCallback = PlayerUsesNukeTitanBurncard // unused in vanilla, fun though
+ BurnMeter_SetBoostRewardCount( "burnmeter_ticks", 2 )
+
BurnMeter_SetBoostLimit( "burnmeter_ticks", 6 )
BurnMeter_SetBoostLimit( "burnmeter_ap_turret_weapon", 3 )
BurnMeter_SetBoostLimit( "burnmeter_at_turret_weapon", 3 )
@@ -70,24 +75,35 @@ void function BurnMeter_SetBoostLimit( string burnRef, int limit )
file.boostLimits[burnRef] <- limit
}
-bool function BurnMeter_CheckBoostLimit( entity player )
+
+void function BurnMeter_SetBoostRewardCount( string burnRef, int rewardCount )
+{
+ file.boostRewardCount[burnRef] <- rewardCount
+}
+
+int function BurnMeter_GetLimitedRewardCount( entity player )
{
EarnObject earnObject = PlayerEarnMeter_GetReward( player )
string burnRef = earnObject.ref
int limit = -1
+ int rewardCount = 1
if ( burnRef in file.boostLimits )
limit = file.boostLimits[burnRef]
+ if ( burnRef in file.boostRewardCount )
+ rewardCount = file.boostRewardCount[burnRef]
+
if ( limit < 0 )
- return false
+ return rewardCount
int current = PlayerInventory_CountBurnRef( player, burnRef )
+ int delta = limit - current
- if ( current < limit )
- return false
+ if ( delta <= 0 )
+ return 0
- return true
+ return int( min( delta, rewardCount ) )
}
void function ForceSetGlobalBurncardOverride( string ref )
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
index 193262f1..1aa0f042 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
@@ -153,9 +153,8 @@ void function EarnMeterMP_BoostEarned( entity player )
while ( burncard.ref == "burnmeter_random_foil" )
burncard = BurnReward_GetRandom()
- if ( !BurnMeter_CheckBoostLimit( player ) ) {
+ for ( int i = 0; i < BurnMeter_GetLimitedRewardCount( player ); i++ )
BurnMeter_GiveRewardDirect( player, burncard.ref )
- }
PlayerEarnMeter_DisableReward( player )
}