diff options
-rw-r--r-- | Northstar.Custom/mod.json | 5 | ||||
-rw-r--r-- | Northstar.Custom/mod/resource/northstar_custom_english.txt | bin | 6318 -> 6446 bytes | |||
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut | 10 |
3 files changed, 7 insertions, 8 deletions
diff --git a/Northstar.Custom/mod.json b/Northstar.Custom/mod.json index e81b197f..1f672ee4 100644 --- a/Northstar.Custom/mod.json +++ b/Northstar.Custom/mod.json @@ -29,10 +29,7 @@ "Scripts": [ { "Path": "sh_northstar_custom_precache.gnut", - "RunOn": "( CLIENT || SERVER ) && MP", - "ClientCallback": { - "After": "NorthstarCustomPrecache" - }, + "RunOn": "SERVER && MP", "ServerCallback": { "After": "NorthstarCustomPrecache" } diff --git a/Northstar.Custom/mod/resource/northstar_custom_english.txt b/Northstar.Custom/mod/resource/northstar_custom_english.txt Binary files differindex 04a8d009..dbd3b106 100644 --- a/Northstar.Custom/mod/resource/northstar_custom_english.txt +++ b/Northstar.Custom/mod/resource/northstar_custom_english.txt diff --git a/Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut b/Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut index 848a4b86..79e64684 100644 --- a/Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut @@ -1,4 +1,3 @@ -untyped global function NorthstarCustomPrecache void function NorthstarCustomPrecache() @@ -7,7 +6,10 @@ void function NorthstarCustomPrecache() PrecacheWeapon( "mp_titanweapon_triplethreat" ) PrecacheWeapon( "melee_pilot_kunai" ) - // create kunai damage source so game won't crash when we hit smth with it - // just using the default melee one, easier than making a new one - getconsttable()[ "eDamageSourceId" ][ "melee_pilot_kunai" ] <- eDamageSourceId.melee_pilot_emptyhanded + RegisterWeaponDamageSources( + { + mp_weapon_peacekraber = "#WPN_PEACEKRABER", + melee_pilot_kunai = "#MELEE_KUNAI" + } + ) } |