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-rw-r--r--Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut1
1 files changed, 1 insertions, 0 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut b/Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut
index 4df1af42..8261b3fd 100644
--- a/Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut
+++ b/Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut
@@ -1047,6 +1047,7 @@ string function RollRandomEjectString()
else
return file.moddedCommonEjectMessages[index - COCKPIT_EJECT_COMMON_COUNT]
+ unreachable
}
void function PlayerEjects( entity player, entity cockpit ) //Note that this can be run multiple times in a frame, e.g. get damaged by 4 pellets of a shotgun that brings the Titan into a doomed state with auto eject. Not ideal