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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-06-22 14:30:49 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-06-22 14:30:49 +0100
commit207facbc402f5639cbcd31f079214351ef605cf2 (patch)
tree4710b2a88dd64f3dfea1609d31a5de9141640951 /bobthebob.testing/scripts/vscripts/sh_northstar_utils.gnut
parentc2d438568df6d98cf731807e30eaa7da31e5ea52 (diff)
downloadNorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.tar.gz
NorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.zip
initial commit after moving to new repo
Diffstat (limited to 'bobthebob.testing/scripts/vscripts/sh_northstar_utils.gnut')
-rw-r--r--bobthebob.testing/scripts/vscripts/sh_northstar_utils.gnut49
1 files changed, 49 insertions, 0 deletions
diff --git a/bobthebob.testing/scripts/vscripts/sh_northstar_utils.gnut b/bobthebob.testing/scripts/vscripts/sh_northstar_utils.gnut
new file mode 100644
index 00000000..15eed9b2
--- /dev/null
+++ b/bobthebob.testing/scripts/vscripts/sh_northstar_utils.gnut
@@ -0,0 +1,49 @@
+globalize_all_functions
+
+enum eNorthstarLobbyType
+{
+ PrivateMatchLobby, // normal vanilla private lobby
+ IntermissionLobby, // similar to tf1's intermission lobby, chooses next map automatically
+ CompetitiveLobby // similar to vanilla privates, but with ready up system
+}
+
+// whether the server is a modded, northstar server
+bool function IsNorthstarServer()
+{
+ bool isModded = true // TEMP for testing
+ try
+ {
+ // need this in a trycatch because the var might not exist atm
+ isModded = GetConVarInt( "northstar_is_modded_server" ) == 1
+ } catch ( ex ) {}
+
+ return isModded
+}
+
+// whether the game should return to the lobby on GameRules_EndMatch()
+bool function ShouldReturnToLobby()
+{
+ bool shouldReturnToLobby = false
+ try
+ {
+ // need this in a trycatch because the var might not exist atm
+ shouldReturnToLobby = GetConVarInt( "northstar_should_return_to_lobby" ) == 1
+ } catch ( ex ) {}
+
+ return shouldReturnToLobby
+}
+
+int function GetNorthstarLobbyType()
+{
+ if ( !IsNorthstarServer() )
+ return eNorthstarLobbyType.PrivateMatchLobby
+
+ int lobbyType = eNorthstarLobbyType.PrivateMatchLobby
+ try
+ {
+ // need this in a trycatch because the var might not exist atm
+ lobbyType = GetConVarInt( "northstar_lobby_type" )
+ } catch ( ex ) {}
+
+ return lobbyType
+} \ No newline at end of file