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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-30 02:12:52 +0000 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-30 02:12:52 +0000 |
commit | 38b3a6efddbe19af38b4d75406f4794d3f8b2c7f (patch) | |
tree | 3fad2891073f3a8bd4fb6381148e2810c866c5c2 /Northstar.CustomServers | |
parent | e8f67265e817bdca167fbb9970327588501be580 (diff) | |
download | NorthstarMods-38b3a6efddbe19af38b4d75406f4794d3f8b2c7f.tar.gz NorthstarMods-38b3a6efddbe19af38b4d75406f4794d3f8b2c7f.zip |
speedball and dropship crash fixes
Diffstat (limited to 'Northstar.CustomServers')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut | 4 | ||||
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut | 3 |
2 files changed, 5 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut index cef0af6b..22c660d8 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut @@ -103,7 +103,9 @@ void function DropFlag() file.flag.ClearParent() file.flag.SetAngles( < 0, 0, 0 > ) SetGlobalNetEnt( "flagCarrier", file.flag ) - EmitSoundOnEntityOnlyToPlayer( file.flagCarrier, file.flagCarrier, "UI_CTF_1P_FlagDrop" ) + + if ( IsValid( file.flagCarrier ) ) + EmitSoundOnEntityOnlyToPlayer( file.flagCarrier, file.flagCarrier, "UI_CTF_1P_FlagDrop" ) foreach ( entity player in GetPlayerArray() ) MessageToPlayer( player, eEventNotifications.SPEEDBALL_FlagDropped, file.flagCarrier ) diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut index 78dec3d1..d3b4cd7e 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut @@ -125,6 +125,8 @@ void function EndIntroWhenFinished() void function SpawnPlayerIntoDropship( entity player ) { + player.EndSignal( "OnDestroy" ) + if ( IsAlive( player ) ) player.Die() // kill them so we don't have any issues respawning them later @@ -148,7 +150,6 @@ void function SpawnPlayerIntoDropship( entity player ) WaitFrame() player.EndSignal( "OnDeath" ) - player.EndSignal( "OnDestroy" ) // find the player's dropship and seat array<IntroDropship> teamDropships |