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author | x3Karma <juliuslimck@gmail.com> | 2022-01-07 16:16:25 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-01-07 16:16:25 +0800 |
commit | f0e833da58233c0bb6bf7aa92b8c105448d72343 (patch) | |
tree | 2049aac5bd6c7d94d69031fcfceff99b128815a4 /Northstar.CustomServers | |
parent | 42f66d01d16b0d562fa08e3f5a1bc66e97ef5c43 (diff) | |
download | NorthstarMods-f0e833da58233c0bb6bf7aa92b8c105448d72343.tar.gz NorthstarMods-f0e833da58233c0bb6bf7aa92b8c105448d72343.zip |
ClearLastAttacker added after respawning
to prevent any method of suicide to continue crediting the previous killer.
Diffstat (limited to 'Northstar.CustomServers')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index b8cd67ad..69274062 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -222,6 +222,7 @@ void function CodeCallback_OnPlayerRespawned( entity player ) player.SetPredictionEnabled( true ) Loadouts_TryGivePilotLoadout( player ) SetHumanRagdollImpactTable( player ) + ClearLastAttacker( player ) // so dying to anything doesn't credit the same attacker after respawning foreach ( entity weapon in player.GetMainWeapons() ) weapon.SetProScreenOwner( player ) @@ -630,4 +631,4 @@ float function GetTitanBuildTime(entity player) void function TitanPlayerHotDropsIntoLevel( entity player ) { -}
\ No newline at end of file +} |