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authorx3Karma <juliuslimck@gmail.com>2021-12-29 12:37:06 +0800
committerGitHub <noreply@github.com>2021-12-29 12:37:06 +0800
commit425336bbb830a2699e3b9b4eb11d71690bb26aac (patch)
tree23c83d827274b113cbcccfd327818e65b08c359b /Northstar.CustomServers
parente8f67265e817bdca167fbb9970327588501be580 (diff)
downloadNorthstarMods-425336bbb830a2699e3b9b4eb11d71690bb26aac.tar.gz
NorthstarMods-425336bbb830a2699e3b9b4eb11d71690bb26aac.zip
Stop Skirmish from scoring during the epilogue
Diffstat (limited to 'Northstar.CustomServers')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut4
1 files changed, 2 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut
index 5dd8a403..fd5cbb14 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut
@@ -9,7 +9,7 @@ void function GamemodeTdm_Init()
void function GiveScoreForPlayerKill( entity victim, entity attacker, var damageInfo )
{
- if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() )
+ if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() && GetGameState() != eGameState.Epilogue )
AddTeamScore( attacker.GetTeam(), 1 )
}
@@ -17,4 +17,4 @@ void function RateSpawnpoints_Directional( int checkclass, array<entity> spawnpo
{
// temp
RateSpawnpoints_Generic( checkclass, spawnpoints, team, player )
-} \ No newline at end of file
+}