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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-07-07 22:25:59 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-07-07 22:25:59 +0100 |
commit | 07b7eafd5c1845c70510b695446c23973fed1d4d (patch) | |
tree | 8452fd02d8356a65f07089c20318a8de95975125 /Northstar.CustomServers/scripts/vscripts/sh_northstar_utils.gnut | |
parent | 53194543e43f8a645ba83ddb464028ba0c3b9d70 (diff) | |
download | NorthstarMods-07b7eafd5c1845c70510b695446c23973fed1d4d.tar.gz NorthstarMods-07b7eafd5c1845c70510b695446c23973fed1d4d.zip |
add fra, featured modes and some private lobby v2 stuff
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/sh_northstar_utils.gnut')
-rw-r--r-- | Northstar.CustomServers/scripts/vscripts/sh_northstar_utils.gnut | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/sh_northstar_utils.gnut b/Northstar.CustomServers/scripts/vscripts/sh_northstar_utils.gnut new file mode 100644 index 000000000..15eed9b21 --- /dev/null +++ b/Northstar.CustomServers/scripts/vscripts/sh_northstar_utils.gnut @@ -0,0 +1,49 @@ +globalize_all_functions + +enum eNorthstarLobbyType +{ + PrivateMatchLobby, // normal vanilla private lobby + IntermissionLobby, // similar to tf1's intermission lobby, chooses next map automatically + CompetitiveLobby // similar to vanilla privates, but with ready up system +} + +// whether the server is a modded, northstar server +bool function IsNorthstarServer() +{ + bool isModded = true // TEMP for testing + try + { + // need this in a trycatch because the var might not exist atm + isModded = GetConVarInt( "northstar_is_modded_server" ) == 1 + } catch ( ex ) {} + + return isModded +} + +// whether the game should return to the lobby on GameRules_EndMatch() +bool function ShouldReturnToLobby() +{ + bool shouldReturnToLobby = false + try + { + // need this in a trycatch because the var might not exist atm + shouldReturnToLobby = GetConVarInt( "northstar_should_return_to_lobby" ) == 1 + } catch ( ex ) {} + + return shouldReturnToLobby +} + +int function GetNorthstarLobbyType() +{ + if ( !IsNorthstarServer() ) + return eNorthstarLobbyType.PrivateMatchLobby + + int lobbyType = eNorthstarLobbyType.PrivateMatchLobby + try + { + // need this in a trycatch because the var might not exist atm + lobbyType = GetConVarInt( "northstar_lobby_type" ) + } catch ( ex ) {} + + return lobbyType +}
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