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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
commit | 9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch) | |
tree | 4175928e488632705692e3cccafa1a38dd854615 /Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut | |
parent | 27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff) | |
download | NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip |
move to new mod format
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut')
-rw-r--r-- | Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut b/Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut deleted file mode 100644 index 06270c39..00000000 --- a/Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut +++ /dev/null @@ -1,30 +0,0 @@ -global function CodeCallback_MatchIsOver - - -void function CodeCallback_MatchIsOver() -{ - foreach ( entity player in GetPlayerArray() ) - SavePdataForEntityIndex( player.GetPlayerIndex() ) - - if ( !IsPrivateMatch() && IsMatchmakingServer() ) - SetUIVar( level, "putPlayerInMatchmakingAfterDelay", true ) - else - SetUIVar( level, "putPlayerInMatchmakingAfterDelay", false ) - - if ( GetCurrentPlaylistVarInt( "return_to_private_lobby", 0 ) == 1 ) // set in _private_lobby.gnut, temp lol - { - SetCurrentPlaylist( "private_match" ) // needed for private lobby to load - - if ( IsSingleplayer() ) - GameRules_ChangeMap( "mp_lobby", "tdm" ) // need to change back to tdm - else - GameRules_ChangeMap( "mp_lobby", GAMETYPE ) - // this is esp important for sp, since solo will break a bunch of shit in the private lobby - // idk if even necessary to deal with solo but eh whatever better to have it work than not - } - -#if DEV - if ( !IsMatchmakingServer() ) - GameRules_ChangeMap( "mp_lobby", GAMETYPE ) -#endif // #if DEV -} |