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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-08-31 23:14:58 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-08-31 23:14:58 +0100
commit9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch)
tree4175928e488632705692e3cccafa1a38dd854615 /Northstar.CustomServers/scripts/vscripts/item_inventory
parent27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff)
downloadNorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz
NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip
move to new mod format
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/item_inventory')
-rw-r--r--Northstar.CustomServers/scripts/vscripts/item_inventory/sv_item_inventory.gnut60
1 files changed, 0 insertions, 60 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/item_inventory/sv_item_inventory.gnut b/Northstar.CustomServers/scripts/vscripts/item_inventory/sv_item_inventory.gnut
deleted file mode 100644
index ff2a4c7c..00000000
--- a/Northstar.CustomServers/scripts/vscripts/item_inventory/sv_item_inventory.gnut
+++ /dev/null
@@ -1,60 +0,0 @@
-global function Sv_ItemInventory_Init
-global function PIN_Init
-global function SvPlayerInventory_ItemCount
-global function PlayerInventory_StartCriticalSection
-global function PlayerInventory_EndCriticalSectionForWeaponOnEndFrame
-global function PlayerInventory_CountTurrets
-global function PIN_PlayerAbility
-global function PIN_PlayerAbilityReady
-global function PIN_DamageDone
-global function PlayerInventory_RefreshEquippedState
-
-void function Sv_ItemInventory_Init()
-{
-
-}
-
-void function PIN_Init()
-{
-
-}
-
-int function SvPlayerInventory_ItemCount(entity player)
-{
- return 0
-}
-
-void function PlayerInventory_StartCriticalSection(entity player)
-{
-
-}
-
-void function PlayerInventory_EndCriticalSectionForWeaponOnEndFrame(entity player)
-{
-
-}
-
-int function PlayerInventory_CountTurrets(entity owner)
-{
- return 0
-}
-
-void function PIN_PlayerAbility(entity player, string name, string action, /*no idea what this type is supposed to be*/ var _0, float duration = 0)
-{
-
-}
-
-void function PIN_PlayerAbilityReady(entity player, string action)
-{
-
-}
-
-void function PIN_DamageDone(entity player, entity victim, var damageInfo)
-{
-
-}
-
-void function PlayerInventory_RefreshEquippedState( entity player )
-{
-
-} \ No newline at end of file