aboutsummaryrefslogtreecommitdiff
path: root/Northstar.CustomServers/scripts/vscripts/_misc.gnut
diff options
context:
space:
mode:
authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-06-22 14:30:49 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-06-22 14:30:49 +0100
commit207facbc402f5639cbcd31f079214351ef605cf2 (patch)
tree4710b2a88dd64f3dfea1609d31a5de9141640951 /Northstar.CustomServers/scripts/vscripts/_misc.gnut
parentc2d438568df6d98cf731807e30eaa7da31e5ea52 (diff)
downloadNorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.tar.gz
NorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.zip
initial commit after moving to new repo
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/_misc.gnut')
-rw-r--r--Northstar.CustomServers/scripts/vscripts/_misc.gnut45
1 files changed, 45 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/_misc.gnut b/Northstar.CustomServers/scripts/vscripts/_misc.gnut
new file mode 100644
index 00000000..4384f8df
--- /dev/null
+++ b/Northstar.CustomServers/scripts/vscripts/_misc.gnut
@@ -0,0 +1,45 @@
+//todo figure out where these should be and move them to those places
+global function Spotting_Init
+global function FW_Border_GlobalInit
+global function IsVDUTitan
+global function PIN_PlayerRodeoedEnemyTitanToCompletion
+global function PlayerProgressionAllowed
+
+void function Spotting_Init()
+{
+
+}
+
+void function FW_Border_GlobalInit()
+{
+ AddCallback_EntitiesDidLoad( FW_Border_EntitiesDidLoad )
+}
+
+void function FW_Border_EntitiesDidLoad()
+{
+ if ( GetConVarString( "mp_gamemode" ) != "fw" )
+ {
+ // remove fw borders if we're not playing fw
+ array<entity> brushes = GetEntArrayByClass_Expensive( "func_brush" )
+ foreach ( entity brush in brushes )
+ if ( GetEditorClass( brush ) == "func_brush_fw_territory_border" && GameModeRemove( brush ) )
+ brush.Destroy()
+
+ return
+ }
+}
+
+bool function IsVDUTitan(entity titan)
+{
+ return false
+}
+
+void function PIN_PlayerRodeoedEnemyTitanToCompletion( entity player, entity titan, bool playerHadBattery )
+{
+
+}
+
+bool function PlayerProgressionAllowed( entity player )
+{
+ return true
+} \ No newline at end of file