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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-06-22 14:30:49 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-06-22 14:30:49 +0100 |
commit | 207facbc402f5639cbcd31f079214351ef605cf2 (patch) | |
tree | 4710b2a88dd64f3dfea1609d31a5de9141640951 /Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin_cqb.txt | |
parent | c2d438568df6d98cf731807e30eaa7da31e5ea52 (diff) | |
download | NorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.tar.gz NorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.zip |
initial commit after moving to new repo
Diffstat (limited to 'Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin_cqb.txt')
-rw-r--r-- | Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin_cqb.txt | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin_cqb.txt b/Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin_cqb.txt new file mode 100644 index 000000000..282e9b9b7 --- /dev/null +++ b/Northstar.CustomServers/scripts/aibehavior/behavior_pilot_elite_assassin_cqb.txt @@ -0,0 +1,64 @@ +Selector Common + + SelectSchedule_RodeoAttack + SelectSchedule_FallToGround + SelectSchedule_MissileDodge + SelectSchedule_Flinch + SelectSchedule_LayeredBehavior +Selector_End + + +Selector Idle + + SelectSchedule_Idle +Selector_End + + +Selector Alert + + SelectSchedule_Alert +Selector_End + + +Selector Combat + + SelectSchedule_LongJump + SelectSchedule_StrafeDodge +// SelectSchedule_DisengageAfterMeleeAttack + SelectSchedule_ForwardDodge + SelectSchedule_SyncedMeleeAttack + SelectSchedule_MeleeAttack + SelectSchedule_StationaryLowAmmo + //SelectSchedule_Taunt + SelectSchedule_MoveToWeaponRange + SelectSchedule_ChaseEnemy + SelectSchedule_RangeAttack2 + SelectSchedule_RangeAttack + SelectSchedule_EnemyTooClose + SelectSchedule_WeaponBlocked + SelectSchedule_CantSeeEnemy + SelectSchedule_CircleStrafe + SelectSchedule_CombatFace +Selector_End + + +Selector CombatEvasive + + SelectSchedule_LongJump + SelectSchedule_StrafeDodge + SelectSchedule_DisengageAfterMeleeAttack + SelectSchedule_BackwardDodge + SelectSchedule_SyncedMeleeAttack + SelectSchedule_MeleeAttack + SelectSchedule_StationaryLowAmmo + //SelectSchedule_RangeAttack2 + //SelectSchedule_RangeAttack + //SelectSchedule_Taunt + SelectSchedule_ChaseEnemy + SelectSchedule_EnemyTooClose + SelectSchedule_WeaponBlocked + SelectSchedule_CantSeeEnemy + SelectSchedule_MoveToWeaponRange + SelectSchedule_CircleStrafe + SelectSchedule_CombatFace +Selector_End
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