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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-27 04:43:43 +0000 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-27 04:43:43 +0000 |
commit | 449cb6f54c9fbad225dd9c6b1651a738b1dcabce (patch) | |
tree | 79ffee7483b0d79d877b6900ddd42fa81d8a3211 /Northstar.CustomServers/mod/scripts/vscripts | |
parent | 21cd8a0e32cda8d5b868ebbeb2105af4d31afb86 (diff) | |
download | NorthstarMods-449cb6f54c9fbad225dd9c6b1651a738b1dcabce.tar.gz NorthstarMods-449cb6f54c9fbad225dd9c6b1651a738b1dcabce.zip |
fix some crashes and evac playing in ttdm
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut | 1 | ||||
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut | 2 |
2 files changed, 3 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut index a7dc00de..9e5d95ba 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut @@ -11,6 +11,7 @@ void function GamemodeTTDM_Init() SetLoadoutGracePeriodEnabled( false ) ClassicMP_SetCustomIntro( TTDMIntroSetup, TTDMIntroLength ) + ClassicMP_ForceDisableEpilogue( true ) AddCallback_OnPlayerKilled( AddTeamScoreForPlayerKilled ) // dont have to track autotitan kills since you cant leave your titan in this mode diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut index 58a4be02..92307f3c 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut @@ -191,6 +191,7 @@ void function PlayerWatchesWargamesIntro( entity player ) player.ClearParent() player.UnforceStand() player.MovementEnable() + player.ClearInvulnerable() Remote_CallFunction_NonReplay( player, "ServerCallback_ClearFactionLeaderIntro" ) } }) @@ -224,6 +225,7 @@ void function PlayerWatchesWargamesIntro( entity player ) TrainingPod_ViewConeLock_PodClosed( player ) player.DisableWeaponViewModel() player.MovementDisable() + player.SetInvulnerable() // spawn faction leader // no clue why client subtracts 4.5 from the time we give this, so just add it here instead |