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authorDBmaoha <56738369+DBmaoha@users.noreply.github.com>2023-01-07 04:42:13 +0800
committerGitHub <noreply@github.com>2023-01-06 21:42:13 +0100
commit4e83b351a8581ec04cd7ecd54588514eb6207ba6 (patch)
tree0f3924fd8f0caec830e20c183450e461f1693a1b /Northstar.CustomServers/mod/scripts/vscripts/titan/_replacement_titans_drop.gnut
parentb8ad5076113c84136efa859c274bd515dbf984f8 (diff)
downloadNorthstarMods-4e83b351a8581ec04cd7ecd54588514eb6207ba6.tar.gz
NorthstarMods-4e83b351a8581ec04cd7ecd54588514eb6207ba6.zip
[GAMEMODE] Add gamemode_fw (#545)v1.12.0-rc2
* Initial commit Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add customized scripts Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add royal as co-worker Co-Authored-By: Maya <11448698+RoyalBlue1@users.noreply.github.com> * reset harvester.gnut * Update _gamemode_fw.nut * no need to update alertLevel right after clear * hacked natural turret receives less health * change consts name * update HACK_ForceDestroyNPCs() * update battery port's usePrompts * batteryPort useHint update * should do a check for titans * disable cloak while applying battery * add debounce for turret notifications * fix escalate * fix complex crash * late spawn camp trackers * defensive fix after havester destroyed * nerf salvo core and titan's earn meter * edit rodeo_titan in Northstar.Custom * make settings controllable by playlistvars * use tabs for indenting use tabs for indenting * Move game mode specific behaviour to callback use post damage callback * Move FW specific code out of _battery_port.gnut Also Split Damage Callbacks to onDamage and onPostDamage * Fix globalizing same function twice * Adding vars back to HarvesterStruct * use tabs for indenting use tabs for indenting Co-authored-by: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-authored-by: zxcPandora <81985226+zxcPandora@users.noreply.github.com> Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com> Co-authored-by: zxcPandora <1158500986@qq.com>
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/titan/_replacement_titans_drop.gnut')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/titan/_replacement_titans_drop.gnut17
1 files changed, 15 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/titan/_replacement_titans_drop.gnut b/Northstar.CustomServers/mod/scripts/vscripts/titan/_replacement_titans_drop.gnut
index 933e9988f..6972d5ff0 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/titan/_replacement_titans_drop.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/titan/_replacement_titans_drop.gnut
@@ -4,6 +4,7 @@ global function HullTraceDropPoint
global function DebugTitanfall
global function TitanFindDropNodes
global function TitanHulldropSpawnpoint
+global function SetRecalculateTitanReplacementPointCallback
global const TITANDROP_LOS_DIST = 2000 // 2D distance at which we do the line of sight check to see where the player wants to call in the titan
global const TITANDROP_MIN_FOV = 10
@@ -19,8 +20,15 @@ global const TITANDROP_FALLBACK_DIST = 150 // if the ground search hits, we go t
struct
{
int replacementSpawnpointsID
+ Point functionref(Point originalPoint, entity player) recalculateTitanReplacementPointCallback
} file
+
+void function SetRecalculateTitanReplacementPointCallback(Point functionref(Point originalPoint, entity player) recalculateTitanReplacementPointCallback)
+{
+ file.recalculateTitanReplacementPointCallback = recalculateTitanReplacementPointCallback
+}
+
void function ReplacementTitansDrop_Init()
{
AddSpawnCallback( "info_spawnpoint_titan", AddDroppoint )
@@ -117,7 +125,10 @@ Point function GetTitanReplacementPoint( entity player, bool forDebugging = fals
vector playerEyeAngles = player.EyeAngles()
vector playerOrg = player.GetOrigin()
- return CalculateTitanReplacementPoint( playerOrg, playerEyePos, playerEyeAngles, forDebugging )
+ Point tempPoint = CalculateTitanReplacementPoint( playerOrg, playerEyePos, playerEyeAngles, forDebugging)
+ if( file.recalculateTitanReplacementPointCallback != null )
+ tempPoint = file.recalculateTitanReplacementPointCallback( tempPoint, player )
+ return tempPoint
}
Point function CalculateTitanReplacementPoint( vector playerOrg, vector playerEyePos, vector playerEyeAngles, bool forDebugging = false )
@@ -165,6 +176,7 @@ Point function CalculateTitanReplacementPoint( vector playerOrg, vector playerEy
Point point
point.origin = dropPoint
point.angles = yawAngles
+
return point
}
}
@@ -215,7 +227,8 @@ Point function CalculateTitanReplacementPoint( vector playerOrg, vector playerEy
Point point
point.origin = nodeOrigin
point.angles = Vector( 0, yaw, 0 )
- return point
+
+ return point
}
vector function GetPathNodeSearchPosWithLookPos( vector playerOrg, vector playerEyePos, vector playerEyeForward, vector playerLookPos, bool debug )