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author | Emma Miler <27428383+emma-miler@users.noreply.github.com> | 2022-03-05 01:20:02 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-05 00:20:02 +0000 |
commit | 38834a5e89d482f8152071e8341f662020dafea7 (patch) | |
tree | 6fa5517b68eb10db824b6452b1766506254ea814 /Northstar.CustomServers/mod/scripts/vscripts/rodeo | |
parent | 117e04ab6a93cecd809fb19a8b095295fa422a03 (diff) | |
download | NorthstarMods-38834a5e89d482f8152071e8341f662020dafea7.tar.gz NorthstarMods-38834a5e89d482f8152071e8341f662020dafea7.zip |
Fix chathooks logic (#258)
The original behaviour causes a bug where random players with high player indices would be interpreted as if they were sending server messages
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/rodeo')
0 files changed, 0 insertions, 0 deletions