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authorEmma Miler <27428383+emma-miler@users.noreply.github.com>2022-03-05 01:20:02 +0100
committerGitHub <noreply@github.com>2022-03-05 00:20:02 +0000
commit38834a5e89d482f8152071e8341f662020dafea7 (patch)
tree6fa5517b68eb10db824b6452b1766506254ea814 /Northstar.CustomServers/mod/scripts/vscripts/rodeo
parent117e04ab6a93cecd809fb19a8b095295fa422a03 (diff)
downloadNorthstarMods-38834a5e89d482f8152071e8341f662020dafea7.tar.gz
NorthstarMods-38834a5e89d482f8152071e8341f662020dafea7.zip
Fix chathooks logic (#258)
The original behaviour causes a bug where random players with high player indices would be interpreted as if they were sending server messages
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/rodeo')
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