diff options
author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-01-17 00:06:23 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-01-17 00:06:23 +0000 |
commit | d1b696c80c5001f6b62ca41be3bf6bc5647378d0 (patch) | |
tree | 7291aa44c4f7312f7a01f9cd20a3109213f77951 /Northstar.CustomServers/mod/scripts/vscripts/mp | |
parent | 89863e43f4bceb2ab842335e8c3aea3c3b25b269 (diff) | |
parent | 1f6c2ce8e7a5a5ba47e773bd6173f228b507e8fd (diff) | |
download | NorthstarMods-d1b696c80c5001f6b62ca41be3bf6bc5647378d0.tar.gz NorthstarMods-d1b696c80c5001f6b62ca41be3bf6bc5647378d0.zip |
Merge pull request #96 from VITALISED/scoring
Add assist medals and scoring
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 19 | ||||
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut | 12 |
2 files changed, 29 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index 4b2e539c..b169de63 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -222,7 +222,7 @@ void function CodeCallback_OnPlayerRespawned( entity player ) player.SetPredictionEnabled( true ) Loadouts_TryGivePilotLoadout( player ) SetHumanRagdollImpactTable( player ) - ClearLastAttacker( player ) // so dying to anything doesn't credit the same attacker after respawning + ClearLastAttacker( player ) // so dying to anything doesn't credit the same attacker after respawning foreach ( entity weapon in player.GetMainWeapons() ) weapon.SetProScreenOwner( player ) @@ -277,9 +277,24 @@ void function PostDeathThread_MP( entity player, var damageInfo ) // based on ga player.s.inPostDeath = false }) + entity attacker = DamageInfo_GetAttacker( damageInfo ) int methodOfDeath = DamageInfo_GetDamageSourceIdentifier( damageInfo ) + table<int, bool> alreadyAssisted + foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory ) + { + bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false + if( attackerInfo.attacker != attacker && !exists ) + { + alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true + Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), player.GetEncodedEHandle(), attackerInfo.time ) + AddPlayerScore(attackerInfo.attacker, "PilotAssist" ) + } + + + } + player.p.rematchOrigin = player.p.deathOrigin if ( IsValid( attacker ) && methodOfDeath == eDamageSourceId.titan_execution ) { @@ -414,7 +429,7 @@ void function RespawnAsTitan( entity player, bool manualPosition = false ) player.isSpawning = true entity spawnpoint = FindSpawnPoint( player, true, ( ShouldStartSpawn( player ) || Flag( "ForceStartSpawn" ) ) && !IsFFAGame() ) - TitanLoadoutDef titanLoadout = GetTitanLoadoutForPlayer( player ) + TitanLoadoutDef titanLoadout = GetTitanLoadoutForPlayer( player ) asset model = GetPlayerSettingsAssetForClassName( titanLoadout.setFile, "bodymodel" ) Attachment warpAttach = GetAttachmentAtTimeFromModel( model, "at_hotdrop_01", "offset", spawnpoint.GetOrigin(), spawnpoint.GetAngles(), 0 ) diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut index 7b86a1d8..b7fd4d52 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut @@ -190,6 +190,18 @@ void function ScoreEvent_TitanKilled( entity victim, entity attacker, var damage AddPlayerScore( attacker, "TitanKillTitan", victim.GetTitanSoul().GetOwner() ) else AddPlayerScore( attacker, "KillTitan", victim.GetTitanSoul().GetOwner() ) + + table<int, bool> alreadyAssisted + foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory ) + { + bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false + if( attackerInfo.attacker != attacker && !exists ) + { + alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true + AddPlayerScore(attackerInfo.attacker, "TitanAssist" ) + Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), victim.GetEncodedEHandle(), attackerInfo.time ) + } + } } void function ScoreEvent_NPCKilled( entity victim, entity attacker, var damageInfo ) |