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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-10-14 21:01:40 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-10-14 21:01:40 +0100
commit9a2778eabc7ba968968e41dda9f03525d6c5383d (patch)
tree6d1c5dc64754d542d68a7f47742a701a4eec9308 /Northstar.CustomServers/mod/scripts/vscripts/mp/levels
parentc0a0c7e502f2bc99185d79a485b965f63de7a203 (diff)
downloadNorthstarMods-9a2778eabc7ba968968e41dda9f03525d6c5383d.tar.gz
NorthstarMods-9a2778eabc7ba968968e41dda9f03525d6c5383d.zip
oh fuck i forgot to commit for a while
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/levels')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/levels/_lf_maps_shared.gnut2
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut10
2 files changed, 6 insertions, 6 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/_lf_maps_shared.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/_lf_maps_shared.gnut
index d61d6baa6..178b6560a 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/_lf_maps_shared.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/_lf_maps_shared.gnut
@@ -4,5 +4,5 @@ global function SetupLiveFireMaps
void function SetupLiveFireMaps()
{
Riff_ForceTitanAvailability( eTitanAvailability.Never )
- ClassicMP_SetCustomIntro( ClassicMP_DefaultNoIntro_Setup, ClassicMP_DefaultNoIntro_GetLength() )
+ ClassicMP_SetLevelIntro( ClassicMP_DefaultNoIntro_Setup, ClassicMP_DefaultNoIntro_GetLength() )
} \ No newline at end of file
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut
index 68b49ad59..87c9ea985 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_angel_city.nut
@@ -2,12 +2,12 @@ global function CodeCallback_MapInit
void function CodeCallback_MapInit()
{
- Evac_AddLocation( < 2527.889893, -2865.360107, 753.002991 >, < 0, -80.54, 0 > )
- Evac_AddLocation( < 1253.530029, -554.075012, 811.125 >, < 0, 180, 0 > )
- Evac_AddLocation( < 2446.989990, 809.364014, 576.0 >, < 0, 90.253, 0 > )
- Evac_AddLocation( < -2027.430054, 960.395020, 609.007996 >, < 0, 179.604, 0 > )
+ AddEvacNode( CreateScriptRef( < 2527.889893, -2865.360107, 753.002991 >, < 0, -80.54, 0 > ) )
+ AddEvacNode( CreateScriptRef( < 1253.530029, -554.075012, 811.125 >, < 0, 180, 0 > ) )
+ AddEvacNode( CreateScriptRef( < 2446.989990, 809.364014, 576.0 >, < 0, 90.253, 0 > ) )
+ AddEvacNode( CreateScriptRef( < -2027.430054, 960.395020, 609.007996 >, < 0, 179.604, 0 > ) )
- Evac_SetSpacePosition( < -1700, -5500, -7600 >, < -3.620642, 270.307129, 0 > )
+ SetEvacSpaceNode( CreateScriptRef( < -1700, -5500, -7600 >, < -3.620642, 270.307129, 0 > ) )
// todo: also we need to change the powerup spawns on this map, they use a version from an older patch