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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-11 22:28:45 +0000
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-11 22:28:45 +0000
commit30bc58c9ab1563a1dcbbb671db9ee446dc7df37d (patch)
tree9647ad6b78b055071808e0834e9a7f96858a7810 /Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
parent8cd6924c1112213442b755866a5b6811efae236c (diff)
downloadNorthstarMods-30bc58c9ab1563a1dcbbb671db9ee446dc7df37d.tar.gz
NorthstarMods-30bc58c9ab1563a1dcbbb671db9ee446dc7df37d.zip
more fixes
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut5
1 files changed, 3 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
index 58c8bb9bf..83d889dda 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
@@ -320,10 +320,11 @@ void function GameStateEnter_WinnerDetermined_Threaded()
foreach( entity player in GetPlayerArray() )
{
player.FreezeControlsOnServer()
- ScreenFadeToBlackForever( player, 2.0 )
+ ScreenFadeToBlackForever( player, 4.0 )
}
- wait 2.5
+ wait 6.5
+ CleanUpEntitiesForRoundEnd() // fade should be done by this point, so cleanup stuff now when people won't see
foreach( entity player in GetPlayerArray() )
player.UnfreezeControlsOnServer()