diff options
author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-09-02 17:52:06 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-09-02 18:52:06 +0200 |
commit | 1d95b7d5f3a4b7176456c94b147f0382de04f18e (patch) | |
tree | 1678c273b68985fe54cde59154a37a47b89bf419 /Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | |
parent | c7e50b28fe31e20b064f812758d8a0f5e889ea74 (diff) | |
download | NorthstarMods-1d95b7d5f3a4b7176456c94b147f0382de04f18e.tar.gz NorthstarMods-1d95b7d5f3a4b7176456c94b147f0382de04f18e.zip |
Progression system (#655)
This also can't hurt right?
---------
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index 3bd0cd690..bab7eaede 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -134,6 +134,15 @@ void function CodeCallback_OnClientConnectionCompleted( entity player ) Lobby_OnClientConnectionCompleted( player ) return } + else if ( !IsFDMode( GAMETYPE ) ) + { + // reset this for non-fd modes + // for some reason the postgame scoreboard uses this to + // determine if it should show the FD aegis rank one + // FD should either set this in their own mode, or add an else + // to this if statement when it releases + player.SetPersistentVar( "lastFDTitanRef", "" ) + } player.hasConnected = true |