diff options
author | F1F7Y <64418963+F1F7Y@users.noreply.github.com> | 2022-04-29 23:05:09 +0200 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-04-29 23:47:26 +0200 |
commit | 17034fd4a4885e2ba01f7a5fa9c4948eabafed0f (patch) | |
tree | b2e93e40aa475ae6b9a69b25c7f6bed50c96f04d /Northstar.CustomServers/mod/scripts/vscripts/lobby | |
parent | b715a69c711d56490657a3057f3faba8fb26aa48 (diff) | |
download | NorthstarMods-17034fd4a4885e2ba01f7a5fa9c4948eabafed0f.tar.gz NorthstarMods-17034fd4a4885e2ba01f7a5fa9c4948eabafed0f.zip |
Add Attrition (#321)
* Skyshow
* Attrition score stuff
* DropShip and DropPod spawn funcs
* Attrition intro
* Reaper spawn func
* Attrition assault point logic
* Cleanup
* Match logic + basic spawn algo
* Fix crash
* Improve ai ?
* Add AI weapon setter funcs
* Bounty hunt score basics
* code cleanup
* add cleanup for bored ai
* fix issue with failedChecks not being reset properly in cleanup
* more cleanup
* stop ai spawns on epilogue
* don't run aitdm spawning code if we don't have ains/nms
* Fix missing nodes crash
* initial bounty hunt stuff
* oops forgot to push this
* me when i'm a competent developer
* formatting and such
* cap score + proper mp_rise spawns fix
* Better squad handler
* comment reaper out; needs to be checked out
* Fix crash site crash
* reapers
* minor visual change is what Id call this
* bh basic damage scoring
* going to push this so there's a base to work with, still doesn't work
* fix funny suicide bug :)
* I hate crash site + score funnies
* comlpex skill issue
* final score fix, lets hope so
* Hacked spectre fix
* 1p npc executions fix
* stalkers
* Archer Grunts :)
* minor fixing
* Skyshow
* Attrition score stuff
* DropShip and DropPod spawn funcs
* Attrition intro
* Reaper spawn func
* Attrition assault point logic
* Cleanup
* Match logic + basic spawn algo
* Fix crash
* Improve ai ?
* Add AI weapon setter funcs
* Bounty hunt score basics
* code cleanup
* add cleanup for bored ai
* fix issue with failedChecks not being reset properly in cleanup
* more cleanup
* stop ai spawns on epilogue
* don't run aitdm spawning code if we don't have ains/nms
* Fix missing nodes crash
* initial bounty hunt stuff
* oops forgot to push this
* me when i'm a competent developer
* formatting and such
* cap score + proper mp_rise spawns fix
* Better squad handler
* comment reaper out; needs to be checked out
* Fix crash site crash
* reapers
* minor visual change is what Id call this
* bh basic damage scoring
* going to push this so there's a base to work with, still doesn't work
* fix funny suicide bug :)
* I hate crash site + score funnies
* comlpex skill issue
* final score fix, lets hope so
* Hacked spectre fix
* 1p npc executions fix
* stalkers
* Archer Grunts :)
* minor fixing
* Unlock attrition in mode select menu
* move archer grunts settings
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/lobby')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut b/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut index 719ea336..ccccefaf 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut @@ -38,7 +38,8 @@ void function PrivateMatchModesInit() AddPrivateMatchModeSettingEnum( "#GAMEMODE_cp", "cp_amped_capture_points", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "1" ) // would've been nice to use amped_capture_points, but this var is already used ingame and its value is default 0 AddPrivateMatchModeSettingEnum( "#GAMEMODE_coliseum", "coliseum_loadouts_#SETTING_ENABLED", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "1" ) - + + AddPrivateMatchModeSettingEnum( "#PL_aitdm", "aitdm_archer_grunts", [ "Disabled", "Enabled" ], "0" ) // modes AddPrivateMatchMode( "ffa" ) |