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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-08-31 23:14:58 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-08-31 23:14:58 +0100
commit9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch)
tree4175928e488632705692e3cccafa1a38dd854615 /Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut
parent27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff)
downloadNorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz
NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip
move to new mod format
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut60
1 files changed, 60 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut b/Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut
new file mode 100644
index 000000000..ff2a4c7cf
--- /dev/null
+++ b/Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut
@@ -0,0 +1,60 @@
+global function Sv_ItemInventory_Init
+global function PIN_Init
+global function SvPlayerInventory_ItemCount
+global function PlayerInventory_StartCriticalSection
+global function PlayerInventory_EndCriticalSectionForWeaponOnEndFrame
+global function PlayerInventory_CountTurrets
+global function PIN_PlayerAbility
+global function PIN_PlayerAbilityReady
+global function PIN_DamageDone
+global function PlayerInventory_RefreshEquippedState
+
+void function Sv_ItemInventory_Init()
+{
+
+}
+
+void function PIN_Init()
+{
+
+}
+
+int function SvPlayerInventory_ItemCount(entity player)
+{
+ return 0
+}
+
+void function PlayerInventory_StartCriticalSection(entity player)
+{
+
+}
+
+void function PlayerInventory_EndCriticalSectionForWeaponOnEndFrame(entity player)
+{
+
+}
+
+int function PlayerInventory_CountTurrets(entity owner)
+{
+ return 0
+}
+
+void function PIN_PlayerAbility(entity player, string name, string action, /*no idea what this type is supposed to be*/ var _0, float duration = 0)
+{
+
+}
+
+void function PIN_PlayerAbilityReady(entity player, string action)
+{
+
+}
+
+void function PIN_DamageDone(entity player, entity victim, var damageInfo)
+{
+
+}
+
+void function PlayerInventory_RefreshEquippedState( entity player )
+{
+
+} \ No newline at end of file