diff options
author | x3Karma <juliuslimck@gmail.com> | 2021-12-30 14:27:17 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-30 14:27:17 +0800 |
commit | 269dda4ad2bf2ecf774f6a1f704b338d357811da (patch) | |
tree | d6005abab67c23e2a75bb54d282540ca12650212 /Northstar.CustomServers/mod/scripts/vscripts/gamemodes | |
parent | f98b68820d29c8bf3aad041dec269ea83f33da5f (diff) | |
download | NorthstarMods-269dda4ad2bf2ecf774f6a1f704b338d357811da.tar.gz NorthstarMods-269dda4ad2bf2ecf774f6a1f704b338d357811da.zip |
adds timeout checker to PvP
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut | 42 |
1 files changed, 27 insertions, 15 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut index 7e3e5ea2..7eec7c89 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut @@ -1,15 +1,27 @@ -global function GamemodePs_Init - -void function GamemodePs_Init() -{ - Riff_ForceTitanAvailability( eTitanAvailability.Never ) - - AddCallback_OnPlayerKilled( GiveScoreForPlayerKill ) - ScoreEvent_SetupEarnMeterValuesForMixedModes() -} - -void function GiveScoreForPlayerKill( entity victim, entity attacker, var damageInfo ) -{ - if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() && GetGameState() != eGameState.Epilogue ) - AddTeamScore( attacker.GetTeam(), 1 ) -} +global function GamemodePs_Init
+
+void function GamemodePs_Init()
+{
+ Riff_ForceTitanAvailability( eTitanAvailability.Never )
+
+ AddCallback_OnPlayerKilled( GiveScoreForPlayerKill )
+ ScoreEvent_SetupEarnMeterValuesForMixedModes()
+ SetTimeoutWinnerDecisionFunc( CheckScoreForDraw )
+
+}
+
+void function GiveScoreForPlayerKill( entity victim, entity attacker, var damageInfo )
+{
+ if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() || GetGameState() != eGameState.Playing )
+ AddTeamScore( attacker.GetTeam(), 1 )
+}
+
+int function CheckScoreForDraw()
+{
+ if (GameRules_GetTeamScore(TEAM_IMC) > GameRules_GetTeamScore(TEAM_MILITIA))
+ return TEAM_IMC
+ else if (GameRules_GetTeamScore(TEAM_MILITIA) > GameRules_GetTeamScore(TEAM_IMC))
+ return TEAM_MILITIA
+
+ return TEAM_UNASSIGNED
+}
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