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author | Barichello <artur@barichello.me> | 2022-01-16 15:44:53 -0300 |
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committer | Barichello <artur@barichello.me> | 2022-01-16 16:00:13 -0300 |
commit | 2d3fc63d2f271c5cb42e2fac99fefa5c6598fb59 (patch) | |
tree | 2f84e6e7fefcb5412b48886b1d838d43e6568a13 /Northstar.CustomServers/mod/scripts/vscripts/gamemodes | |
parent | a897b9582288c5f3c1d22957f46ea8cb5bf96489 (diff) | |
download | NorthstarMods-2d3fc63d2f271c5cb42e2fac99fefa5c6598fb59.tar.gz NorthstarMods-2d3fc63d2f271c5cb42e2fac99fefa5c6598fb59.zip |
Remove print statements
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut | 32 |
1 files changed, 3 insertions, 29 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut index 64fd79b4..15259ae6 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_cp.nut @@ -164,8 +164,6 @@ void function HardpointThink( HardpointStruct hardpoint ) WaitFrame() // wait a frame so deltaTime is never zero - - while ( GamePlayingOrSuddenDeath() ) { int imcPilotCappers = 0 @@ -177,7 +175,6 @@ void function HardpointThink( HardpointStruct hardpoint ) float currentTime = Time() float deltaTime = currentTime - lastTime - foreach(entity p in hardpoint.imcCappers) { if(p.IsPlayer()) @@ -191,10 +188,7 @@ void function HardpointThink( HardpointStruct hardpoint ) imcPilotCappers = imcPilotCappers + 1 } } - - } - //printt("Militia") foreach(entity p in hardpoint.militiaCappers) { if(p.IsPlayer()) @@ -209,16 +203,9 @@ void function HardpointThink( HardpointStruct hardpoint ) militiaPilotCappers = militiaPilotCappers + 1 } } - - - - } int imcCappers int militiaCappers -// if(hardpoint.hardpoint.kv.hardpointGroup == "C"){ -// printt("melitia pilots",militiaPilotCappers) -// } bool hardpointBlocked = false if((imcTitanCappers+militiaTitanCappers)>0) @@ -232,13 +219,8 @@ void function HardpointThink( HardpointStruct hardpoint ) militiaCappers = militiaPilotCappers } - - int cappingTeam int capperAmount = 0 - // if(hardpoint.hardpoint.kv.hardpointGroup == "C"){ - // printt("melitia",militiaCappers) - // } if((imcCappers > 0) && (militiaCappers > 0)){ hardpointBlocked = true @@ -253,9 +235,7 @@ void function HardpointThink( HardpointStruct hardpoint ) cappingTeam = TEAM_MILITIA capperAmount = militiaCappers } - if(capperAmount>3) //is there a function for this because min returns float - capperAmount = 3 - + capperAmount = int(min(capperAmount, 3)) if(hardpointBlocked) { @@ -283,9 +263,9 @@ void function HardpointThink( HardpointStruct hardpoint ) case CAPTURE_POINT_STATE_AMPING: SetHardpointCappingTeam(hardpoint,hardpointEnt.GetTeam()) SetHardpointCaptureProgress(hardpoint,max(1.0,GetHardpointCaptureProgress(hardpoint)-(deltaTime/HARDPOINT_AMPED_DELAY))) - if(GetHardpointCaptureProgress(hardpoint)<=1.001)//Float inaccuacy + if(GetHardpointCaptureProgress(hardpoint)<=1.001) SetHardpointState(hardpoint,CAPTURE_POINT_STATE_CAPTURED) - break; + break } } else if(hardpointEnt.GetTeam()==TEAM_UNASSIGNED) @@ -366,7 +346,6 @@ void function HardpointThink( HardpointStruct hardpoint ) if(GetHardpointCaptureProgress(hardpoint)==2.0&&!(GetHardpointState(hardpoint)==CAPTURE_POINT_STATE_AMPED)) { SetHardpointState( hardpoint, CAPTURE_POINT_STATE_AMPED ) - // can't use the dialogue functions here because for some reason GamemodeCP_VO_Amped isn't global? PlayFactionDialogueToTeam( "amphp_youAmped" + hardpointEnt.kv.hardpointGroup, cappingTeam ) PlayFactionDialogueToTeam( "amphp_enemyAmped" + hardpointEnt.kv.hardpointGroup, GetOtherTeam( cappingTeam ) ) @@ -374,14 +353,9 @@ void function HardpointThink( HardpointStruct hardpoint ) } } - - - // scoring if ( hardpointEnt.GetTeam() != TEAM_UNASSIGNED && GetHardpointState( hardpoint ) >= CAPTURE_POINT_STATE_CAPTURED && currentTime - lastScoreTime >= TEAM_OWNED_SCORE_FREQ && !hardpointBlocked&&!(cappingTeam==GetOtherTeam(hardpointEnt.GetTeam()))) { lastScoreTime = currentTime - - // 2x score if amped if ( GetHardpointState( hardpoint ) == CAPTURE_POINT_STATE_AMPED ) AddTeamScore( hardpointEnt.GetTeam(), 2 ) else if( GetHardpointState( hardpoint) >= CAPTURE_POINT_STATE_CAPTURED) |