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author | Maya <malte.hoermeyer@web.de> | 2022-02-16 22:13:33 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-02-16 18:13:33 -0300 |
commit | 8c26a0b08d8327d6db14718754ff1b44e476acd2 (patch) | |
tree | 6609bc9b7dfb0fbd3822c4287a8145736ff7a6bc /Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut | |
parent | 695a7e279235d13590afef1531d6cd53736d947b (diff) | |
download | NorthstarMods-8c26a0b08d8327d6db14718754ff1b44e476acd2.tar.gz NorthstarMods-8c26a0b08d8327d6db14718754ff1b44e476acd2.zip |
Fix Amped Hardpoint on Homestead (#174)
* Adds Missing Entity Data to Homestead
* Fix Homestead in Script
* Encapsulated getting Hardpointgroup in function
* fixing respawning on amped hardpoint
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut index 9446a8c24..cb277b004 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut @@ -129,7 +129,7 @@ void function CreateFlagIfNoFlagSpawnpoint() foreach ( entity hardpoint in GetEntArrayByClass_Expensive( "info_hardpoint" ) ) { - if ( hardpoint.kv.hardpointGroup == "B" ) + if ( GetHardpointGroup(hardpoint) == "B" ) { CreateFlag( hardpoint ) return @@ -160,4 +160,12 @@ void function GamemodeSpeedball_OnWinnerDetermined() { if(IsValid(file.flagCarrier)) file.flagCarrier.AddToPlayerGameStat( PGS_ASSAULT_SCORE, 1 ) +} + +string function GetHardpointGroup(entity hardpoint) //Hardpoint Entity B on Homestead is missing the Hardpoint Group KeyValue +{ + if((GetMapName()=="mp_homestead")&&(!hardpoint.HasKey("hardpointGroup"))) + return "B" + + return string(hardpoint.kv.hardpointGroup) }
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