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authorWilliam Miller <william-millennium@hotmail.com>2024-06-28 15:10:45 -0300
committerGitHub <noreply@github.com>2024-06-28 20:10:45 +0200
commit6581c4e800e5cec0e4d6f5b3f87b80bd6989233c (patch)
treeee4b1825304312ac4ce24f1d1ee1ab077483159e /Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_lts.nut
parent83e97763b3421e59d13e9a40bf20c0d987da9129 (diff)
downloadNorthstarMods-6581c4e800e5cec0e4d6f5b3f87b80bd6989233c.tar.gz
NorthstarMods-6581c4e800e5cec0e4d6f5b3f87b80bd6989233c.zip
Implement Match Goals menu and XP tracking (#756)v1.26.0-rc4v1.26.0
for vanilla parity when it comes to the progression system. See PR description for full details
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_lts.nut')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_lts.nut33
1 files changed, 33 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_lts.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_lts.nut
index 31c85a573..8999231d3 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_lts.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_lts.nut
@@ -8,6 +8,8 @@ struct {
float lastDamageInfoTime
bool shouldDoHighlights
+
+ table< entity, int > pilotstreak
} file
void function GamemodeLts_Init()
@@ -34,6 +36,37 @@ void function GamemodeLts_Init()
ClassicMP_SetCustomIntro( ClassicMP_DefaultNoIntro_Setup, ClassicMP_DefaultNoIntro_GetLength() )
ClassicMP_ForceDisableEpilogue( true )
AddCallback_GameStateEnter( eGameState.Playing, WaitForThirtySecondsLeft )
+
+ AddCallback_OnClientConnected( SetupPlayerLTSChallenges ) //Just to make up the Match Goals tracking
+ AddCallback_OnClientDisconnected( RemovePlayerLTSChallenges ) //Safety removal of data to prevent crashes
+ AddCallback_OnPlayerKilled( LTSChallengeForPlayerKilled )
+}
+
+void function SetupPlayerLTSChallenges( entity player )
+{
+ file.pilotstreak[ player ] <- 0
+}
+
+void function RemovePlayerLTSChallenges( entity player )
+{
+ if( player in file.pilotstreak )
+ delete file.pilotstreak[ player ]
+}
+
+void function LTSChallengeForPlayerKilled( entity victim, entity attacker, var damageInfo )
+{
+ if ( victim == attacker || !attacker.IsPlayer() || GetGameState() != eGameState.Playing )
+ return
+
+ if ( victim.IsPlayer() && attacker in file.pilotstreak )
+ {
+ file.pilotstreak[attacker]++
+ if( file.pilotstreak[attacker] >= 2 && !HasPlayerCompletedMeritScore( attacker ) )
+ {
+ AddPlayerScore( attacker, "ChallengeLTS" )
+ SetPlayerChallengeMeritScore( attacker )
+ }
+ }
}
void function WaitForThirtySecondsLeft()