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author | DBmaoha <56738369+DBmaoha@users.noreply.github.com> | 2022-09-28 04:12:04 +0800 |
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committer | GitHub <noreply@github.com> | 2022-09-27 22:12:04 +0200 |
commit | 5ac11bd422a7c65b167633197642106755fd1e68 (patch) | |
tree | 278425d3d883f5c132adac70b780dd1c0a75e31d /Northstar.CustomServers/mod/scripts/vscripts/class/CHardPointEntity.nut | |
parent | 189a7cd05caa65cfde716e2c8e39da0635735cb2 (diff) | |
download | NorthstarMods-5ac11bd422a7c65b167633197642106755fd1e68.tar.gz NorthstarMods-5ac11bd422a7c65b167633197642106755fd1e68.zip |
Fixed Phase Rewind not Behaving Well (#505)
* Fixed Phase Rewind not Behaving Well
Phase Rewind will now have a longer distance and mostly won't stuck as It be like in vanilla
Map Hack won't show sonar pulse to other players anymore, also be like in vanilla
* No need to make last node Specific
* Compared vanilla and nearfed
vanilla phase rewind don't works so well, I found this one is better
* Apply suggestions from code review
* little fix for my next pr
* Make rewind smoother
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/class/CHardPointEntity.nut')
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