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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-24 05:57:40 +0000
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-24 05:57:40 +0000
commitaafffda44116b7ac7911dc65826e391c61b458cd (patch)
tree52661b23573b6785721c60cb1ff4a3f9030a4659 /Northstar.CustomServers/mod/scripts/vscripts/burnmeter
parent0fa8c57650daa9351f4cc4a153f7642001c7ce05 (diff)
downloadNorthstarMods-aafffda44116b7ac7911dc65826e391c61b458cd.tar.gz
NorthstarMods-aafffda44116b7ac7911dc65826e391c61b458cd.zip
add multi-page server browser, fix deadly ground and amped weapons crash
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/burnmeter')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut1
1 files changed, 1 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
index 2926b7735..4be04643e 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
@@ -239,6 +239,7 @@ void function PlayerUsesAmpedWeaponsBurncardThreaded( entity player )
//weapons.extend( player.GetOffhandWeapons() ) // idk? unsure of vanilla behaviour here
foreach ( entity weapon in weapons )
{
+ weapon.RemoveMod( "silencer" ) // both this and the burnmod will override firing fx, if a second one overrides this we crash
foreach ( string mod in GetWeaponBurnMods( weapon.GetWeaponClassName() ) )
weapon.AddMod( mod )