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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-10-14 21:01:40 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-10-14 21:01:40 +0100 |
commit | 9a2778eabc7ba968968e41dda9f03525d6c5383d (patch) | |
tree | 6d1c5dc64754d542d68a7f47742a701a4eec9308 /Northstar.CustomServers/mod/scripts/vscripts/_menu_callbacks.gnut | |
parent | c0a0c7e502f2bc99185d79a485b965f63de7a203 (diff) | |
download | NorthstarMods-9a2778eabc7ba968968e41dda9f03525d6c5383d.tar.gz NorthstarMods-9a2778eabc7ba968968e41dda9f03525d6c5383d.zip |
oh fuck i forgot to commit for a while
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/_menu_callbacks.gnut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/_menu_callbacks.gnut | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/_menu_callbacks.gnut b/Northstar.CustomServers/mod/scripts/vscripts/_menu_callbacks.gnut index c116ac33b..d0820dd6a 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/_menu_callbacks.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/_menu_callbacks.gnut @@ -7,11 +7,18 @@ void function MenuCallbacks_Init() bool function ClientCommandCallback_LeaveMatch( entity player, array<string> args ) { - // todo: ideally, it'd be nice to get clients to return to lobby here, rather than just dcing them - // kind of a pain tho, since we'd have to get it to call script code without a remote func, since that'd break compatibility + thread WritePersistenceAndLeave( player ) + return true +} - ClientCommand( player, "disconnect" ) - //ClientCommand( player, "setplaylist tdm; map mp_lobby" ) +void function WritePersistenceAndLeave( entity player ) +{ + // write player persistence before we leave, since leaving player might load local lobby before server writes persistence, so they won't get newest + // not super essential, but a nice qol thing + NSEarlyWritePlayerPersistenceForLeave( player ) + while ( NSIsWritingPlayerPersistence() ) + WaitFrame() - return true + // this is a custom concommand which can be called on clients, it causes them to leave and doesn't have issues if they're host + ClientCommand( player, "ns_leave_to_lobby" ) }
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