aboutsummaryrefslogtreecommitdiff
path: root/Northstar.CustomServers/mod/scripts/vscripts/_chat.gnut
diff options
context:
space:
mode:
authorTom Barham <me@cpdt.dev>2022-02-22 08:33:50 +1000
committerGitHub <noreply@github.com>2022-02-21 19:33:50 -0300
commitea9a2ed9b9698d891769fa8598b8262aad97ed77 (patch)
tree2bcac5590c8c12114b6a54febd7920506bbe66c4 /Northstar.CustomServers/mod/scripts/vscripts/_chat.gnut
parent1fad39a0d753fa905520ee858f3aa4e8a3ad96a5 (diff)
downloadNorthstarMods-ea9a2ed9b9698d891769fa8598b8262aad97ed77.tar.gz
NorthstarMods-ea9a2ed9b9698d891769fa8598b8262aad97ed77.zip
Advanced chat: custom messages and client hooks (#217)
Co-authored-by: EmmaM <27428383+emma-miler@users.noreply.github.com>
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/_chat.gnut')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/_chat.gnut51
1 files changed, 51 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/_chat.gnut b/Northstar.CustomServers/mod/scripts/vscripts/_chat.gnut
new file mode 100644
index 000000000..97ed959c6
--- /dev/null
+++ b/Northstar.CustomServers/mod/scripts/vscripts/_chat.gnut
@@ -0,0 +1,51 @@
+untyped
+globalize_all_functions
+
+enum eChatMessageType
+{
+ CHAT = 1,
+ WHISPER = 2
+}
+
+// Displays a chat message as if the player sent it.
+void function Chat_Impersonate(entity player, string text, bool isTeamChat) {
+ NSSendMessage(player.GetPlayerIndex(), text, isTeamChat)
+}
+
+// Sends a whisper message from one player that is only shown to another. Will be shown as a whisper if whisper is set.
+void function Chat_PrivateMessage(entity fromPlayer, entity toPlayer, string text, bool whisper) {
+ NSBroadcastMessage(
+ fromPlayer.GetPlayerIndex(),
+ toPlayer.GetPlayerIndex(),
+ text,
+ false,
+ false,
+ whisper ? eChatMessageType.WHISPER : eChatMessageType.CHAT
+ )
+}
+
+// Broadcasts a message from the server to all players.
+void function Chat_ServerBroadcast(string text)
+{
+ NSBroadcastMessage(
+ -1,
+ -1,
+ text,
+ false,
+ false,
+ eChatMessageType.CHAT
+ )
+}
+
+// Sends a message from the server to one player. Will be shown as a whisper if whisper is set.
+void function Chat_ServerPrivateMessage(entity toPlayer, string text, bool whisper)
+{
+ NSBroadcastMessage(
+ -1,
+ toPlayer.GetPlayerIndex(),
+ text,
+ false,
+ false,
+ whisper ? eChatMessageType.WHISPER : eChatMessageType.CHAT
+ )
+}