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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
commit | 9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch) | |
tree | 4175928e488632705692e3cccafa1a38dd854615 /Northstar.CustomServers/mod/scripts/aibehavior/behavior_spectre.txt | |
parent | 27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff) | |
download | NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip |
move to new mod format
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/aibehavior/behavior_spectre.txt')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/aibehavior/behavior_spectre.txt | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/aibehavior/behavior_spectre.txt b/Northstar.CustomServers/mod/scripts/aibehavior/behavior_spectre.txt new file mode 100644 index 000000000..66937c70b --- /dev/null +++ b/Northstar.CustomServers/mod/scripts/aibehavior/behavior_spectre.txt @@ -0,0 +1,47 @@ +Selector Common + + SelectSchedule_FallToGround + SelectSchedule_Flinch + SelectSchedule_ReactJumpedOver + SelectSchedule_ChangeToDesiredStance + SelectSchedule_SyncedMeleeAttack + SelectSchedule_PressToInitiateSyncedMeleeAttack + SelectSchedule_LayeredBehavior +Selector_End + + +Selector Idle + + SelectSchedule_Idle +Selector_End + + +Selector Alert + + CAI_Combatant::SelectSchedule_ShootingCover + SelectSchedule_Alert +Selector_End + + +Selector Combat + + SelectSchedule_AntiMassiveEnemy + + SelectSchedule_MeleeAttack + CAI_Combatant::SelectSchedule_ShootingCover + SelectSchedule_EvasiveLowAmmo + + CAI_Combatant::SelectSchedule_MoveToSquadAssignedNode + //SelectSchedule_ThrowGrenade + //SelectSchedule_RangeAttackEvasive + //SelectSchedule_LongJump + SelectSchedule_RangeAttackTwitch + SelectSchedule_RangeAttack + + SelectSchedule_EnemyTooClose + SelectSchedule_CantSeeEnemy + SelectSchedule_MoveToWeaponRange + SelectSchedule_ChaseEnemy + SelectSchedule_AtEnemyLKP + SelectSchedule_CombatFace +Selector_End
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