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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
commit | 9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch) | |
tree | 4175928e488632705692e3cccafa1a38dd854615 /Northstar.CustomServers/mod/scripts/aibehavior/behavior_sp_npc_titan_proto_stasisgun.txt | |
parent | 27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff) | |
download | NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip |
move to new mod format
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/aibehavior/behavior_sp_npc_titan_proto_stasisgun.txt')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/aibehavior/behavior_sp_npc_titan_proto_stasisgun.txt | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/aibehavior/behavior_sp_npc_titan_proto_stasisgun.txt b/Northstar.CustomServers/mod/scripts/aibehavior/behavior_sp_npc_titan_proto_stasisgun.txt new file mode 100644 index 000000000..b93d22497 --- /dev/null +++ b/Northstar.CustomServers/mod/scripts/aibehavior/behavior_sp_npc_titan_proto_stasisgun.txt @@ -0,0 +1,60 @@ +Selector Common + + SelectSchedule_FallToGround + SelectSchedule_MissileDodge + CNPC_Titan::SelectSchedule_PhysEntKnock + SelectSchedule_Flinch + SelectSchedule_ChangeToDesiredStance + CNPC_Titan::SelectSchedule_GotoDefensivePlacement + SelectSchedule_LayeredBehavior +Selector_End + + +Selector Idle + + SelectSchedule_Idle +Selector_End + + +Selector Alert + +SelectSchedule_Alert +Selector_End + + +Selector Combat + + SelectSchedule_StrafeDodge +// SelectSchedule_ForwardDodge + SelectSchedule_MeleeAttack + SelectSchedule_EngagementDistMin +// SelectSchedule_EvasiveLowAmmo + SelectSchedule_ChaseEnemy +// SelectSchedule_EngagementDistMax + SelectSchedule_StationaryLowAmmo +// SelectSchedule_RangeAttackEvasive + SelectSchedule_RangeAttack2 + SelectSchedule_RangeAttack + SelectSchedule_WeaponBlocked + SelectSchedule_CantSeeEnemy +// SelectSchedule_MoveToWeaponRange + SelectSchedule_CombatFace +Selector_End + + +Selector CombatEvasive + +// SelectSchedule_FearEnemy + SelectSchedule_StrafeDodge + SelectSchedule_MeleeAttack +// SelectSchedule_BackwardDodge + SelectSchedule_TakeCoverFromEnemy health > 0.1 + SelectSchedule_EvasiveLowAmmo + SelectSchedule_RangeAttackEvasive + SelectSchedule_RangeAttack2 + SelectSchedule_RangeAttack + SelectSchedule_EngagementDistMin + SelectSchedule_WeaponBlocked + SelectSchedule_CantSeeEnemy + SelectSchedule_CombatFace +Selector_End |