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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-08-31 23:14:58 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-08-31 23:14:58 +0100
commit9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch)
tree4175928e488632705692e3cccafa1a38dd854615 /Northstar.Custom/scripts/weapons/mp_weapon_toolgun.txt
parent27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff)
downloadNorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz
NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip
move to new mod format
Diffstat (limited to 'Northstar.Custom/scripts/weapons/mp_weapon_toolgun.txt')
-rw-r--r--Northstar.Custom/scripts/weapons/mp_weapon_toolgun.txt587
1 files changed, 0 insertions, 587 deletions
diff --git a/Northstar.Custom/scripts/weapons/mp_weapon_toolgun.txt b/Northstar.Custom/scripts/weapons/mp_weapon_toolgun.txt
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@@ -1,587 +0,0 @@
-WeaponData
-{
- // General
- "printname" "#WPN_TOOLGUN"
- "shortprintname" "#WPN_TOOLGUN_SHORT"
- "description" "#WPN_TOOLGUN_DESC"
- "longdesc" "#WPN_TOOLGUN_LONGDESC"
-
- "fast_swap_to" "1"
-
- "menu_icon" "r2_ui/menus/loadout_icons/secondary_weapon/secondary_mozambique"
- "hud_icon" "r2_ui/menus/loadout_icons/secondary_weapon/secondary_mozambique"
-
- "weaponClass" "human"
- "weaponSubClass" "projectile_shotgun"
- "body_type" "close_quarters"
- "fire_mode" "auto"
- "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
- "pickup_press_prompt" "[USE] [WEAPONNAME]"
- "minimap_reveal_distance" "32000"
- "leveled_pickup" "1"
-
- "OnWeaponActivate" "OnWeaponActivate_weapon_toolgun"
- "OnWeaponDeactivate" "OnWeaponDeactivate_weapon_toolgun"
- "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_toolgun"
- "OnWeaponStartZoomIn" "OnWeaponStartZoomIn_weapon_toolgun"
- "OnWeaponStartZoomOut" "OnWeaponStartZoomOut_weapon_toolgun"
- "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_toolgun"
-
- // Menu
- "menu_category" "handgun"
- "menu_anim_class" "small"
- "stat_damage" "57"
- "stat_range" "40"
- "stat_accuracy" "44"
- "stat_rof" "27"
-
- // Models
- "viewmodel" "models/weapons/pstl_sa3/ptpov_pstl_sa3.mdl"
- "playermodel" "models/weapons/pstl_sa3/w_pstl_sa3.mdl"
- "activitymodifier" "pistol"
- "holster_type" "pistol"
-
- // Effects
- "tracer_effect" "weapon_tracers_shotgun"
- "impact_effect_table" "bullet_mastiff"
- "vortex_impact_effect" "P_impact_xo_shield_cp"
- "vortex_absorb_effect" "wpn_vortex_projectile_shotgun_FP"
- "vortex_absorb_effect_third_person" "wpn_vortex_projectile_shotgun"
- "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletSmall"
- "vortex_absorb_sound_1P_VS_3P" "Vortex_Shield_AbsorbBulletSmall_1P_VS_3P"
- "projectile_adjust_to_gun_barrel" "1"
-
- "projectilemodel" "models/dev/empty_model.mdl"
- //"projectile_trail_effect_0" "P_dragonsbreath_trail"
- "projectile_trail_effect_0" "P_mastiff_proj"
-
- "sound_dryfire" "shotgun_dryfire"
- "sound_pickup" "wpn_pickup_Pistol_1P"
- "fire_sound_1_player_1p" "weapon_shotgunpistol_fire_suppressed_1p"
- "fire_sound_1_player_3p" "weapon_shotgunpistol_fire_suppressed_3p"
- "fire_sound_1_npc" "Weapon_ShotgunPistol_Fire_NPC"
- "sound_zoom_in" "Weapon_EVA8_ADS_In"
- "sound_zoom_out" "Weapon_EVA8_ADS_Out"
-
- "low_ammo_sound_name_1" "ShotgunPistol_LowAmmo_Shot1"
- "low_ammo_sound_name_2" "ShotgunPistol_LowAmmo_Shot2"
-
- //"fx_shell_eject_view" "wpn_shelleject_shotshell_FP"
- //"fx_shell_eject_world" "wpn_shelleject_shotshell"
- //"fx_shell_eject_attach" "shell"
-
- "fx_muzzle_flash_view" "P_wpn_muz_mastiff_FP"
- "fx_muzzle_flash_world" "P_wpn_muz_mastiff"
- "fx_muzzle_flash_attach" "muzzle_flash"
-
- "damage_flags" "DF_SHOTGUN | DF_BULLET | DF_KNOCK_BACK | DF_DISMEMBERMENT"
- "damage_type" "bullet"
- "damage_headshot_scale" "1.5"
-
- "explosion_inner_radius" "16"
- "explosionradius" "32"
- "impulse_force" "0"
-
-
- "critical_hit_damage_scale" "1"
-
- "projectile_inherit_owner_velocity_scale" "0.0"
-
- "ammo_clip_size" "6" // arbitrarily large number
- "titanarmor_critical_hit_required" "1"
-
-
-
- MP_BASE
- {
- "ammo_default_total" "6"
- "ammo_stockpile_max" "6"
- "ammo_no_remove_from_stockpile" "1"
- "ammo_min_to_fire" "0"
-
- "aimassist_adspull_weaponclass" "broad"
-
- "critical_hit" "1"
-
- // Damage - When Used by Players
- "damage_near_value" "30"
- "damage_far_value" "25"
- "damage_near_value_titanarmor" "30"
- "damage_far_value_titanarmor" "20"
- // "explosion_damage" "50" // 150
- // "explosion_damage_heavy_armor" "50" // 150
- "damage_near_distance" "750"
- "damage_far_distance" "1000"
-
- "red_crosshair_range" "750"
-
- // Damage - When Used by NPCs
- "npc_damage_near_value" "11"
- "npc_damage_far_value" "5"
- "npc_damage_near_value_titanarmor" "<KEEP_DEFAULT>"
- "npc_damage_far_value_titanarmor" "<KEEP_DEFAULT>"
- "npc_damage_near_distance" "500"
- "npc_damage_far_distance" "1000"
-
- // NPC
- "npc_min_engage_range" "0"
- "npc_max_engage_range" "1000"
- "npc_min_engage_range_heavy_armor" "100"
- "npc_max_engage_range_heavy_armor" "2000"
- "npc_min_range" "0"
- "npc_max_range" "8000"
-
- "npc_min_burst" "1"
- "npc_max_burst" "1"
- "npc_rest_time_between_bursts_min" "0.5"
- "npc_rest_time_between_bursts_max" "0.5"
-
- "enable_highlight_networking_on_creation" "<KEEP_DEFAULT>"
-
- "damage_heavyarmor_nontitan_scale" "0.35"
- }
-
- SP_BASE
- {
- "ammo_default_total" "20"
- "ammo_stockpile_max" "32"
- "ammo_no_remove_from_stockpile" "0"
- "ammo_min_to_fire" "1"
-
- "aimassist_adspull_weaponclass" "broad_sp"
-
- "critical_hit" "0"
-
- // Damage - When Used by Players
- "damage_near_value" "30"
- "damage_far_value" "20"
- "damage_near_value_titanarmor" "30"
- "damage_far_value_titanarmor" "20"
- // "explosion_damage" "50"
- // "explosion_damage_heavy_armor" "50"
- "damage_near_distance" "750"
- "damage_far_distance" "850"
-
- "red_crosshair_range" "750"
-
- // Damage - When Used by NPCs
- "npc_damage_near_value" "11"
- "npc_damage_far_value" "5"
- "npc_damage_near_value_titanarmor" "10"
- "npc_damage_far_value_titanarmor" "8"
- "npc_damage_near_distance" "500"
- "npc_damage_far_distance" "1000"
-
- // NPC
- "npc_min_engage_range" "0"
- "npc_max_engage_range" "1000"
- "npc_min_engage_range_heavy_armor" "100"
- "npc_max_engage_range_heavy_armor" "2000"
- "npc_min_range" "0"
- "npc_max_range" "8000"
-
- "npc_min_burst" "1"
- "npc_max_burst" "1"
- "npc_rest_time_between_bursts_min" "0.7"
- "npc_rest_time_between_bursts_max" "1.0"
-
- "enable_highlight_networking_on_creation" "1"
-
- "damage_heavyarmor_nontitan_scale" "1"
- }
-
- "proficiency_poor_spreadscale" "5.0"
- "proficiency_average_spreadscale" "5.0"
- "proficiency_good_spreadscale" "3.66667"
- "proficiency_very_good_spreadscale" "3.66667"
-
- "viewmodel_offset_ads" "0 0 0"
- "dof_zoom_nearDepthStart" "4.750"
- "dof_zoom_nearDepthEnd" "11.00"
- "dof_nearDepthStart" "0"
- "dof_nearDepthEnd" "0"
-
- //"bolt_hitsize" "20"
-
- "bolt_hitsize" "0.5"
- "bolt_hitsize_grow1_time" "0.055"
- "bolt_hitsize_grow1_size" "5.0"
- "bolt_hitsize_grow2_time" "0.18"
- "bolt_hitsize_grow2_size" "7.5"
- "bolt_hitsize_growfinal_lerptime" "0.18"
- "bolt_hitsize_growfinal_size" "7.5"
-
- "bolt_gravity_enabled" "1"
-
- // Behavior
- "fire_rate" "3.0"
- "zoom_time_in" "0.2"
- "zoom_time_out" "0.15"
- "zoom_fov" "55"
- "reload_time" "2.1"
- "reload_time_late1" "1.05"
- "reloadempty_time" "2.1"
- "reloadempty_time_late1" "1.05"
- "holster_time" "0.3"
- "deploy_time" "0.4"
- "lower_time" "0.2"
- "raise_time" "0.2"
- "vortex_refire_behavior" "bullet"
- "allow_empty_fire" "0"
- "reload_enabled" "0"
- "allow_empty_click" "1"
- "empty_reload_only" "0"
- "trigger_snipercam" "0"
- "allow_headshots" "1"
- "headshot_distance" "1400"
- "primary_fire_does_not_block_sprint" "0"
- "ads_move_speed_scale" "0.5"
- "aimassist_disable_hipfire" "1"
- "aimassist_disable_ads" "1"
- "aimassist_disable_hipfire_titansonly" "0"
- "aimassist_disable_ads_titansonly" "0"
-
- "sprint_fractional_anims" "0"
-
- // Spread
- "spread_stand_hip" "0"
- "spread_stand_hip_run" "0"
- "spread_stand_hip_sprint" "0"
- "spread_stand_ads" "0"
- "spread_crouch_hip" "0"
- "spread_crouch_ads" "0"
- "spread_air_hip" "0"
- "spread_air_ads" "0"
-
- // Spread on NPCs affects their initial shooting direction
- // Don't make this a large number or the damage/tracers won't be even remotely parallel to their barrel
-
- "ammo_suck_behavior" "primary_weapons"
-
- // View Kick
- "viewkick_spring" "shotgun"
-
- "viewkick_pitch_base" "-2.25"
- "viewkick_pitch_random" "1"
- "viewkick_pitch_softScale" "1.4"
- "viewkick_pitch_hardScale" "0.5"
-
- "viewkick_yaw_base" "-0.95"
- "viewkick_yaw_random" "0.5"
- "viewkick_yaw_softScale" "1.5"
- "viewkick_yaw_hardScale" "0.5"
-
- "viewkick_roll_base" "0"
- "viewkick_roll_randomMin" "0.6"
- "viewkick_roll_randomMax" "0.8"
- "viewkick_roll_softScale" "0.2"
- "viewkick_roll_hardScale" "2.75"
-
- "viewkick_hipfire_weaponFraction" "0.1"
- "viewkick_hipfire_weaponFraction_vmScale" "0.0"
- "viewkick_ads_weaponFraction" "1.0"
- "viewkick_ads_weaponFraction_vmScale" "0.15"
-
- "viewkick_perm_pitch_base" "0"
- "viewkick_perm_pitch_random" "0.0"
-
- //
- "viewmodel_shake_forward" "0.5"
- "viewmodel_shake_up" "0.2"
- "viewmodel_shake_right" "0.0"
-
- // Bob
- "bob_cycle_time" "0.4"
- "bob_vert_dist" "0.19"
- "bob_horz_dist" "0.1"
- "bob_max_speed" "150"
- "bob_pitch" "0.75"
- "bob_yaw" "-1.7"
- "bob_roll" "1.2"
-
- // Bob_Zoomed
- "bob_cycle_time_zoomed" "0.4"
- "bob_vert_dist_zoomed" "0.01"
- "bob_horz_dist_zoomed" "0.01"
- "bob_max_speed_zoomed" "150"
- //"bob_pitch_zoomed" "0.002"
- //"bob_yaw_zoomed" "-.002"
- //"bob_roll_zoomed" ".002"
-
- // Rumble
- "fire_rumble" "rumble_pistol_heavy"
-
- // Sway
- "sway_rotate_attach" "SWAY_ROTATE"
- "sway_min_x" "-0.5"
- "sway_min_y" "-0.5"
- "sway_min_z" "-0.6"
- "sway_max_x" "0.5"
- "sway_max_y" "0.5"
- "sway_max_z" "0.6"
- "sway_min_pitch" "-3"
- "sway_min_yaw" "-2.5"
- "sway_min_roll" "-4"
- "sway_max_pitch" "3"
- "sway_max_yaw" "2.5"
- "sway_max_roll" "4"
- "sway_translate_gain" "2.5"
- "sway_rotate_gain" "7"
- "sway_move_forward_translate_x" "-0.1"
- "sway_move_forward_translate_z" "-0.5"
- "sway_move_back_translate_x" "0.2"
- "sway_move_back_translate_z" "-0.2"
- "sway_move_left_translate_y" "-1"
- "sway_move_left_translate_z" "-0.5"
- "sway_move_left_rotate_roll" "-4"
- "sway_move_right_translate_y" "1"
- "sway_move_right_translate_z" "-0.5"
- "sway_move_right_rotate_roll" "4"
- "sway_move_up_translate_z" "-1"
- "sway_move_down_translate_z" "1"
- "sway_turn_left_rotate_yaw" "-2.5"
- "sway_turn_right_rotate_yaw" "2.5"
-
- "sway_turn_left_translate_y" ".5"
- "sway_turn_right_translate_y" "-.5"
- "sway_turn_up_translate_z" ".2"
- "sway_turn_down_translate_z" "-.2"
- "sway_turn_up_translate_x" ".1"
- "sway_turn_down_translate_x" "-.1"
-
- "sway_turn_left_rotate_roll" "4"
- "sway_turn_right_rotate_roll" "-4"
- "sway_turn_up_rotate_pitch" "3"
- "sway_turn_down_rotate_pitch" "-3"
- "sway_turn_up_rotate_roll" "-0.8"
- "sway_turn_down_rotate_roll" "0.8"
-
- // Zoomed Sway
- "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED"
- "sway_rotate_attach_blend_time_zoomed" "0.2"
- "sway_rotate_gain_zoomed" "5"
-
- "sway_min_yaw_zoomed" "-0.073"
- "sway_max_yaw_zoomed" "0.073"
- "sway_turn_left_rotate_yaw_zoomed" "-0.085"
- "sway_turn_right_rotate_yaw_zoomed" "0.085"
-
- "sway_min_roll_zoomed" "-4"
- "sway_max_roll_zoomed" "4"
- "sway_turn_left_rotate_roll_zoomed" "0"
- "sway_turn_right_rotate_roll_zoomed" "0"
-
- "sway_move_right_rotate_roll_zoomed" "0.2"
- "sway_move_left_rotate_roll_zoomed" "-0.2"
-
- "sway_min_pitch_zoomed" "-0.03"
- "sway_max_pitch_zoomed" "0.03"
- "sway_turn_up_rotate_pitch_zoomed" "0.07"
- "sway_turn_down_rotate_pitch_zoomed" "-0.07"
-
- // WeaponED Unhandled Key/Values and custom script Key/Values
- "bob_tilt_angle" "0.5"
- "sway_turn_angle_factor" "-0.5"
- "sway_turn_origin_factor" "0"
- "sway_turn_angle_factor_zoomed" "0"
- "sway_turn_origin_factor_zoomed" "0.05"
- "sway_move_angle_factor" "0.15"
- "sway_move_origin_factor" "0.15"
- "sway_move_angle_factor_zoomed" "0"
- "sway_move_origin_factor_zoomed" "0.03"
- "sway_gain" "10.0"
- "deployfirst_time" "1.0"
- "deploycatch_time" "1.33"
- "sprintcycle_time" ".55"
-
- // Bodygroups:
- "bodygroup1_name" "suppressor_cyl_med"
- "bodygroup1_set" "0"
- "bodygroup2_name" "suppressor_sq_med"
- "bodygroup2_set" "1" // enable suppressor bodygroup by default
- "bodygroup3_name" "sight_cqh"
- "bodygroup3_set" "0"
- "bodygroup4_name" "sight_acgs"
- "bodygroup4_set" "0"
- "bodygroup5_name" "sight_cro"
- "bodygroup5_set" "0"
- "bodygroup6_name" "proscreen"
- "bodygroup6_set" "1" // enable proscreen bodygroup by default
-
- "clip_bodygroup" "pstl_sa3_shell"
- "clip_bodygroup_index_shown" "0"
- "clip_bodygroup_index_hidden" "1"
- "clip_bodygroup_show_for_milestone_0" "1"
- "clip_bodygroup_show_for_milestone_1" "0"
- "clip_bodygroup_show_for_milestone_2" "0"
- "clip_bodygroup_show_for_milestone_3" "0"
-
- Mods
- {
- iron_sights
- {
- }
- extended_ammo
- {
- "ammo_stockpile_max" "160"
- "ammo_clip_size" "8"
- "ammo_default_total" "160"
- }
- silencer //HACK JFS: Doesn't get applied on amped weapons. See bug 170460
- {
- "bodygroup2_set" "1"
- "silenced" "1"
- "fire_sound_1_player_1p" "weapon_shotgunpistol_fire_suppressed_1p"
- "fire_sound_1_player_3p" "weapon_shotgunpistol_fire_suppressed_3p"
- "damage_near_value" "--10"
- "damage_far_value" "--4"
- //"bodygroup2_set" "1"
-
- //"rumble" "4"
- //"tracer_effect" "P_wpn_tracer_pistol"
- "minimap_reveal_distance" "1"
-
- "fx_muzzle_flash_view" "wpn_muzzleflash_pistol_sup_FP"
- "fx_muzzle_flash_world" "wpn_muzzleflash_pistol_sup"
- //"fx_muzzle_flash_attach" "muzzle_flash_suppressor_sq"
- }
- pas_run_and_gun
- {
- "primary_fire_does_not_block_sprint" "1"
- "crosshair_force_sprint_fade_disabled" "1"
- }
- alt_spread
- {
- }
- hcog
- {
- "bodygroup3_set" "1"
- "bodygroup4_set" "0"
- "bodygroup5_set" "0"
- "viewmodel_offset_ads" "0 -6 -0.79"
- "dof_zoom_nearDepthStart" "0.750"
- "dof_zoom_nearDepthEnd" "8.000"
- }
- threat_scope
- {
- "bodygroup3_set" "0"
- "bodygroup4_set" "0"
- "bodygroup5_set" "1"
- "threat_scope_enabled" "1"
- "threat_scope_bounds_tagname1" "SCR_TR_CRO"
- "threat_scope_bounds_tagname2" "SCR_BL_CRO"
- "viewmodel_offset_ads" "0 -10 -0.83"
- "dof_zoom_nearDepthStart" "5.040"
- "dof_zoom_nearDepthEnd" "5.737"
- }
- pro_screen
- {
- "ui8_enable" "1"
- "bodygroup6_set" "1"
- }
- pas_fast_reload
- {
- "reload_time" "*0.7"
- "reload_time_late1" "*0.7"
- "reloadempty_time" "*0.7"
- "reloadempty_time_late1" "*0.7"
- }
- pas_fast_ads
- {
- //Fast ADS
- "zoom_time_in" "*0.5"
- "zoom_time_out" "*0.6"
- }
- pas_fast_swap
- {
- //Fast Swap
- "fast_swap_to" "1"
- }
- tactical_cdr_on_kill
- {
-
- }
- burn_mod_shotgun_pistol
- {
- "damage_near_value" "++5"
- "damage_far_value" "++10"
- "damage_near_value_titanarmor" "++30"
- "damage_far_value_titanarmor" "++30"
- "is_burn_mod" "1"
-
- //Effects
- "fx_muzzle_flash_view" "P_wpn_muz_SGPistol_amp_FP"
- "fx_muzzle_flash_world" "P_wpn_muz_mastiff_amp"
- "projectile_trail_effect_0" "P_mastiff_proj_amp"
- "impact_effect_table" "titan_bullet_elec"
- }
-
- }
-
-
- "ui1_enable" "1"
- "ui1_draw_cloaked" "1"
- UiData1
- {
- "ui" "ui/sa3_crosshair"
- "mesh" "models/weapons/attachments/sa3_rui_upper"
- Args
- {
- vis player_zoomfrac
- }
- }
-
- "ui2_enable" "1"
- UiData2
- {
- "ui" "ui/sa3_ammo_counter"
- "mesh" "models/weapons/attachments/sa3_rui_lower"
- Args
- {
- vis player_zoomfrac
- ammo weapon_ammo
- clipSize weapon_clipSize
- clipCount weapon_stockpileClipCount
- }
- }
-
- "ui8_enable" "1"
- UiData8
- {
- "ui" "ui/pro_screen_panel"
- "mesh" "models/weapons/attachments/pro_screen_rui_upper"
- Args
- {
- proValue proscreen_int0
- proOwnedByPlayer proscreen_owner_is_player
- }
- }
-
- active_crosshair_count "1"
- rui_crosshair_index "0"
-
- RUI_CrosshairData
- {
- DefaultArgs
- {
- adjustedSpread weapon_spread
- adsFrac player_zoomFrac
- isSprinting player_is_sprinting
- isReloading weapon_is_reloading
- teamColor crosshair_team_color
- isAmped weapon_is_amped
- crosshairMovementX crosshair_movement_x
- crosshairMovementY crosshair_movement_y
- }
-
- Crosshair_1
- {
- "ui" "ui/crosshair_mozambique"
- "base_spread" "0.0"
- Args
- {
- isFiring weapon_is_firing
- }
- }
- }
-}