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author | x3Karma <juliuslimck@gmail.com> | 2022-01-19 00:59:42 +0800 |
---|---|---|
committer | Barichello <artur@barichello.me> | 2022-01-18 18:59:35 -0300 |
commit | 190349255d45ae88f7b6d2ad872a5df15699d97a (patch) | |
tree | f9bcb74d7cc14e8232527570d5e0b73c26ae58cf /Northstar.Custom/mod | |
parent | 988dbb30b704f8be16365ebc809d232265d64ab2 (diff) | |
download | NorthstarMods-190349255d45ae88f7b6d2ad872a5df15699d97a.tar.gz NorthstarMods-190349255d45ae88f7b6d2ad872a5df15699d97a.zip |
Remove sv_cheats condition from kill and explode
Short little edit on mobile.
Main reasons is to make it more similar to community interactions in Team Fortress 2 where players killbind themselves for seemingly no reason. (It's funny)
Diffstat (limited to 'Northstar.Custom/mod')
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut b/Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut index e629e5ae..850855a0 100644 --- a/Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/_northstar_devcommands.gnut @@ -23,7 +23,7 @@ bool function ClientCommandCallbackToggleNoclip( entity player, array<string> ar bool function ClientCommandCallbackKill( entity player, array<string> args ) { - if ( IsAlive( player ) && GetConVarInt( "sv_cheats" ) == 1 ) + if ( IsAlive( player ) ) player.Die() return true @@ -31,8 +31,8 @@ bool function ClientCommandCallbackKill( entity player, array<string> args ) bool function ClientCommandCallbackExplode( entity player, array<string> args ) { - if ( IsAlive( player ) && GetConVarInt( "sv_cheats" ) == 1 ) + if ( IsAlive( player ) ) player.Die( null, null, { scriptType = DF_GIB } ) return true -}
\ No newline at end of file +} |