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authortheroylee <55896140+theroylee@users.noreply.github.com>2022-01-06 12:55:22 -0700
committerGitHub <noreply@github.com>2022-01-06 12:55:22 -0700
commit0cdf3d9ee85523cc687acd6835e4429e855350d6 (patch)
tree4ff7ae0fadffb93d7f5be418bf83ee8c4b1e95f1 /Northstar.Custom/mod/scripts/vscripts
parentda5ce386d1f1906c60031b561e028497bf7b7d4c (diff)
downloadNorthstarMods-0cdf3d9ee85523cc687acd6835e4429e855350d6.tar.gz
NorthstarMods-0cdf3d9ee85523cc687acd6835e4429e855350d6.zip
Changed A and C panel locations on Rise
Moved these both closer to the middle of the map to encourage denying respawns based on panels.
Diffstat (limited to 'Northstar.Custom/mod/scripts/vscripts')
-rw-r--r--Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut4
1 files changed, 2 insertions, 2 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut
index d9923fe0..405ef16e 100644
--- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut
@@ -109,9 +109,9 @@ void function GamemodeFastball_Init()
FastballAddBuddySpawnForLevel( "mp_rise", TEAM_MILITIA, < -3885.97, 35.11, 704.03>, <0, 11.86, 0> )
FastballAddBuddySpawnForLevel( "mp_rise", TEAM_IMC, < 2206.76, 1869.08, 453.9>, <0, -165.77, 0> )
FastballAddPanelSpawnsForLevel( "mp_rise", [
- < 2189.09, 1841.74, 73.06 >, < 0, 0, 0 >,
+ < 141, 2484.71, 296.03 >, < 0, 0, 0 >,
< -448.54, 1091.42, 545.03 >, < 0, 0, 0 >,
- < -4083.55, -669.75, 383.03 >, < 0, -90, 0 >
+ < -2097, 1050, 320.03 >, < 0, 180, 0 >
])
//Current BT fast ball points are good