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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-14 02:20:10 +0000
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-14 02:20:10 +0000
commit1b6e5af70bf442c684b891003e516329b190c130 (patch)
treeb8df2155f13ac612bfa45bfadf783b3789f117cb /Northstar.Custom/mod/scripts/vscripts/melee/_melee_synced_human.gnut
parent4eaace462efe15328fcc171f2c7f85ff29a9e821 (diff)
downloadNorthstarMods-1b6e5af70bf442c684b891003e516329b190c130.tar.gz
NorthstarMods-1b6e5af70bf442c684b891003e516329b190c130.zip
various fixes
Diffstat (limited to 'Northstar.Custom/mod/scripts/vscripts/melee/_melee_synced_human.gnut')
-rw-r--r--Northstar.Custom/mod/scripts/vscripts/melee/_melee_synced_human.gnut10
1 files changed, 10 insertions, 0 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/melee/_melee_synced_human.gnut b/Northstar.Custom/mod/scripts/vscripts/melee/_melee_synced_human.gnut
index 068ffcfd0..2f94e7599 100644
--- a/Northstar.Custom/mod/scripts/vscripts/melee/_melee_synced_human.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/melee/_melee_synced_human.gnut
@@ -258,14 +258,20 @@ void function MeleeThread_PilotVsEnemy_Attacker( SyncedMelee action, entity atta
if ( isAttackerRef )
{
+ #if MP
if ( GetCurrentPlaylistVarInt( "fp_embark_enabled", 0 ) == 1 )
FirstPersonSequenceForce1P( attackerSequence, attacker )
+ #endif
+
thread FirstPersonSequence( attackerSequence, attacker )
}
else
{
+ #if MP
if ( GetCurrentPlaylistVarInt( "fp_embark_enabled", 0 ) == 1 )
FirstPersonSequenceForce1P( attackerSequence, attacker, target )
+ #endif
+
thread FirstPersonSequence( attackerSequence, attacker, target )
}
@@ -403,15 +409,19 @@ void function MeleeThread_PilotVsEnemy_Target( SyncedMelee action, entity attack
if ( isAttackerRef )
{
+ #if MP
if ( GetCurrentPlaylistVarInt( "fp_embark_enabled", 0 ) == 1 )
FirstPersonSequenceForce1P( targetSequence, target, attacker )
+ #endif
waitthread FirstPersonSequence( targetSequence, target, attacker )
}
else
{
+ #if MP
if ( GetCurrentPlaylistVarInt( "fp_embark_enabled", 0 ) == 1 )
FirstPersonSequenceForce1P( targetSequence, target )
+ #endif
waitthread FirstPersonSequence( targetSequence, target )
}