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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-04-15 16:08:16 +0100 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-04-19 23:07:48 +0200 |
commit | 6e8f81a9a9127654112c5b1cec227c764b4ca8fd (patch) | |
tree | c4df30c6b67fa292d946e35316c436afe73b3926 /Northstar.Client | |
parent | ffdf44de4aed8e34cdc1d749193271ac80facaf3 (diff) | |
download | NorthstarMods-6e8f81a9a9127654112c5b1cec227c764b4ca8fd.tar.gz NorthstarMods-6e8f81a9a9127654112c5b1cec227c764b4ca8fd.zip |
cleanup file structure and code for presence and chat (#292)
* refactor presence and chat
* improve spacing in cl_chat
Diffstat (limited to 'Northstar.Client')
-rw-r--r-- | Northstar.Client/mod.json | 6 | ||||
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/chat.gnut | 22 | ||||
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/client/cl_chat.gnut | 22 | ||||
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/presence/cl_presence.nut | 60 | ||||
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut (renamed from Northstar.Client/mod/scripts/vscripts/state_ui.nut) | 20 | ||||
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/state_client.nut | 59 |
6 files changed, 96 insertions, 93 deletions
diff --git a/Northstar.Client/mod.json b/Northstar.Client/mod.json index 4748d82e..5d5f66e4 100644 --- a/Northstar.Client/mod.json +++ b/Northstar.Client/mod.json @@ -42,7 +42,7 @@ } }, { - "Path": "chat.gnut", + "Path": "client/cl_chat.gnut", "RunOn": "CLIENT" }, { @@ -54,14 +54,14 @@ } }, { - "Path": "state_ui.nut", + "Path": "presence/ui_presence.nut", "RunOn": "UI", "UICallback": { "After": "NSUpdateGameStateUIStart" } }, { - "Path": "state_client.nut", + "Path": "presence/cl_presence.nut", "RunOn": "CLIENT", "ClientCallback": { "After": "NSUpdateGameStateClientStart" diff --git a/Northstar.Client/mod/scripts/vscripts/chat.gnut b/Northstar.Client/mod/scripts/vscripts/chat.gnut deleted file mode 100644 index f5988bb7..00000000 --- a/Northstar.Client/mod/scripts/vscripts/chat.gnut +++ /dev/null @@ -1,22 +0,0 @@ -untyped -globalize_all_functions - -void function Chat_NetworkWriteLine(string text) -{ - NSChatWriteLine(0, text) -} - -void function Chat_GameWriteLine(string text) -{ - NSChatWriteLine(1, text) -} - -void function Chat_NetworkWrite(string text) -{ - NSChatWrite(0, text) -} - -void function Chat_GameWrite(string text) -{ - NSChatWrite(1, text) -} diff --git a/Northstar.Client/mod/scripts/vscripts/client/cl_chat.gnut b/Northstar.Client/mod/scripts/vscripts/client/cl_chat.gnut new file mode 100644 index 00000000..3a43f312 --- /dev/null +++ b/Northstar.Client/mod/scripts/vscripts/client/cl_chat.gnut @@ -0,0 +1,22 @@ +untyped +globalize_all_functions + +void function Chat_NetworkWriteLine( string text ) +{ + NSChatWriteLine( 0, text) +} + +void function Chat_GameWriteLine( string text ) +{ + NSChatWriteLine( 1, text) +} + +void function Chat_NetworkWrite( string text ) +{ + NSChatWrite( 0, text) +} + +void function Chat_GameWrite( string text ) +{ + NSChatWrite( 1, text ) +} diff --git a/Northstar.Client/mod/scripts/vscripts/presence/cl_presence.nut b/Northstar.Client/mod/scripts/vscripts/presence/cl_presence.nut new file mode 100644 index 00000000..755396e3 --- /dev/null +++ b/Northstar.Client/mod/scripts/vscripts/presence/cl_presence.nut @@ -0,0 +1,60 @@ +untyped +globalize_all_functions + +struct { + int highestScore = 0 + int secondHighestScore = 0 +} file + +void function OnPrematchStart() +{ + if ( GetServerVar( "roundBased" ) ) + NSUpdateTimeInfo( level.nv.roundEndTime - Time() ) + else + NSUpdateTimeInfo( level.nv.gameEndTime - Time() ) +} + +void function NSUpdateGameStateClientStart() +{ + #if MP + AddCallback_GameStateEnter( eGameState.Prematch, OnPrematchStart ) + #endif + + thread NSUpdateGameStateLoopClient() + OnPrematchStart() +} + +void function NSUpdateGameStateLoopClient() +{ + while ( true ) + { + if ( IsSingleplayer() ) + { + NSUpdateGameStateClient( GetPlayerArray().len(), GetCurrentPlaylistVarInt( "max_players", 65535 ), 1, 1, 1, GetServerVar( "roundBased" ), 1 ) + wait 1.0 + } + else + { + foreach ( player in GetPlayerArray() ) + { + if ( GameRules_GetTeamScore( player.GetTeam() ) >= file.highestScore ) + { + file.highestScore = GameRules_GetTeamScore( player.GetTeam() ) + } + else if ( GameRules_GetTeamScore( player.GetTeam() ) > file.secondHighestScore ) + { + file.secondHighestScore = GameRules_GetTeamScore( player.GetTeam() ) + } + } + + int ourScore = 0 + if ( IsValid( GetLocalClientPlayer() ) ) + ourScore = GameRules_GetTeamScore( GetLocalClientPlayer().GetTeam() ) + + int limit = IsRoundBased() ? GetCurrentPlaylistVarInt( "roundscorelimit", 0 ) : GetCurrentPlaylistVarInt( "scorelimit", 0 ) + NSUpdateGameStateClient( GetPlayerArray().len(), GetCurrentPlaylistVarInt( "max_players", 65535 ), ourScore, file.secondHighestScore, file.highestScore, GetServerVar( "roundBased" ), limit ) + OnPrematchStart() + wait 1.0 + } + } +} diff --git a/Northstar.Client/mod/scripts/vscripts/state_ui.nut b/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut index 51e4856f..5f42cc7d 100644 --- a/Northstar.Client/mod/scripts/vscripts/state_ui.nut +++ b/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut @@ -1,5 +1,4 @@ untyped - globalize_all_functions void function NSUpdateGameStateUIStart() @@ -12,6 +11,7 @@ void function NSUpdateGameStateLoopUI() while ( true ) { wait 1.0 + if ( uiGlobal.loadedLevel == "" ) { if ( uiGlobal.isLoading ) @@ -21,16 +21,18 @@ void function NSUpdateGameStateLoopUI() NSSetLoading( false ) NSUpdateGameStateUI( "", "", "", "", true, false ) } + continue } - NSSetLoading( false ) - if(GetConVarString( "mp_gamemode" ) == "solo") - { - NSUpdateGameStateUI( "northstar", Localize( GetMapDisplayName( GetActiveLevel()+"_CAMPAIGN_NAME" ) ) , "Campaign", "Campaign", IsFullyConnected(), false ) + NSSetLoading( false ) + if( GetConVarString( "mp_gamemode" ) == "solo" ) + { + NSUpdateGameStateUI( "northstar", Localize( GetMapDisplayName( GetActiveLevel() + "_CAMPAIGN_NAME" ) ), "Campaign", "Campaign", IsFullyConnected(), false ) + } + else + { + NSUpdateGameStateUI( GetActiveLevel(), Localize( GetMapDisplayName( GetActiveLevel() ) ), GetConVarString( "mp_gamemode" ), Localize( GetPlaylistDisplayName( GetConVarString( "mp_gamemode" ) ) ), IsFullyConnected(), false ) + } } - else{ - NSUpdateGameStateUI( GetActiveLevel(), Localize( GetMapDisplayName( GetActiveLevel() ) ), GetConVarString( "mp_gamemode" ), Localize( GetPlaylistDisplayName( GetConVarString("mp_gamemode") ) ), IsFullyConnected(), false ) - } -} } diff --git a/Northstar.Client/mod/scripts/vscripts/state_client.nut b/Northstar.Client/mod/scripts/vscripts/state_client.nut deleted file mode 100644 index 2a380e35..00000000 --- a/Northstar.Client/mod/scripts/vscripts/state_client.nut +++ /dev/null @@ -1,59 +0,0 @@ -untyped - -int highestScore = 0 -int secondHighestScore = 0 -int ourScore = 0 - -globalize_all_functions - -void function OnPrematchStart() -{ - if (GetServerVar( "roundBased" )) - NSUpdateTimeInfo( level.nv.roundEndTime - Time() ) - else - NSUpdateTimeInfo( level.nv.gameEndTime - Time() ) -} - -void function NSUpdateGameStateClientStart() -{ - #if MP - AddCallback_GameStateEnter( eGameState.Prematch, OnPrematchStart ) - #endif - thread NSUpdateGameStateLoopClient() - OnPrematchStart() -} - -void function NSUpdateGameStateLoopClient() -{ - while ( true ) - { - if(GetConVarString( "mp_gamemode" ) == "solo") - { - - NSUpdateGameStateClient( GetPlayerArray().len(), GetCurrentPlaylistVarInt( "max_players", 65535 ), 1, 1, 1, GetServerVar( "roundBased" ), 1 ) - wait 1.0 - } - else - { - foreach ( player in GetPlayerArray() ) - { - if ( GameRules_GetTeamScore( player.GetTeam() ) >= highestScore ) - { - highestScore = GameRules_GetTeamScore( player.GetTeam() ) - } - else if ( GameRules_GetTeamScore( player.GetTeam() ) > secondHighestScore ) - { - secondHighestScore = GameRules_GetTeamScore( player.GetTeam() ) - } - } - if ( GetLocalClientPlayer() != null ) - { - ourScore = GameRules_GetTeamScore( GetLocalClientPlayer().GetTeam() ) - } - int limit = GetServerVar( "roundBased" ) ? GetCurrentPlaylistVarInt( "roundscorelimit", 0 ) : GetCurrentPlaylistVarInt( "scorelimit", 0 ) - NSUpdateGameStateClient( GetPlayerArray().len(), GetCurrentPlaylistVarInt( "max_players", 65535 ), ourScore, secondHighestScore, highestScore, GetServerVar( "roundBased" ), limit ) - OnPrematchStart() - wait 1.0 - } - } -} |