diff options
author | F1F7Y <64418963+F1F7Y@users.noreply.github.com> | 2022-04-29 23:05:09 +0200 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-04-29 23:47:26 +0200 |
commit | 17034fd4a4885e2ba01f7a5fa9c4948eabafed0f (patch) | |
tree | b2e93e40aa475ae6b9a69b25c7f6bed50c96f04d /Northstar.Client/mod | |
parent | b715a69c711d56490657a3057f3faba8fb26aa48 (diff) | |
download | NorthstarMods-17034fd4a4885e2ba01f7a5fa9c4948eabafed0f.tar.gz NorthstarMods-17034fd4a4885e2ba01f7a5fa9c4948eabafed0f.zip |
Add Attrition (#321)
* Skyshow
* Attrition score stuff
* DropShip and DropPod spawn funcs
* Attrition intro
* Reaper spawn func
* Attrition assault point logic
* Cleanup
* Match logic + basic spawn algo
* Fix crash
* Improve ai ?
* Add AI weapon setter funcs
* Bounty hunt score basics
* code cleanup
* add cleanup for bored ai
* fix issue with failedChecks not being reset properly in cleanup
* more cleanup
* stop ai spawns on epilogue
* don't run aitdm spawning code if we don't have ains/nms
* Fix missing nodes crash
* initial bounty hunt stuff
* oops forgot to push this
* me when i'm a competent developer
* formatting and such
* cap score + proper mp_rise spawns fix
* Better squad handler
* comment reaper out; needs to be checked out
* Fix crash site crash
* reapers
* minor visual change is what Id call this
* bh basic damage scoring
* going to push this so there's a base to work with, still doesn't work
* fix funny suicide bug :)
* I hate crash site + score funnies
* comlpex skill issue
* final score fix, lets hope so
* Hacked spectre fix
* 1p npc executions fix
* stalkers
* Archer Grunts :)
* minor fixing
* Skyshow
* Attrition score stuff
* DropShip and DropPod spawn funcs
* Attrition intro
* Reaper spawn func
* Attrition assault point logic
* Cleanup
* Match logic + basic spawn algo
* Fix crash
* Improve ai ?
* Add AI weapon setter funcs
* Bounty hunt score basics
* code cleanup
* add cleanup for bored ai
* fix issue with failedChecks not being reset properly in cleanup
* more cleanup
* stop ai spawns on epilogue
* don't run aitdm spawning code if we don't have ains/nms
* Fix missing nodes crash
* initial bounty hunt stuff
* oops forgot to push this
* me when i'm a competent developer
* formatting and such
* cap score + proper mp_rise spawns fix
* Better squad handler
* comment reaper out; needs to be checked out
* Fix crash site crash
* reapers
* minor visual change is what Id call this
* bh basic damage scoring
* going to push this so there's a base to work with, still doesn't work
* fix funny suicide bug :)
* I hate crash site + score funnies
* comlpex skill issue
* final score fix, lets hope so
* Hacked spectre fix
* 1p npc executions fix
* stalkers
* Archer Grunts :)
* minor fixing
* Unlock attrition in mode select menu
* move archer grunts settings
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
Diffstat (limited to 'Northstar.Client/mod')
-rw-r--r-- | Northstar.Client/mod/resource/northstar_client_localisation_english.txt | 4 | ||||
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/ui/menu_mode_select.nut | 2 |
2 files changed, 4 insertions, 2 deletions
diff --git a/Northstar.Client/mod/resource/northstar_client_localisation_english.txt b/Northstar.Client/mod/resource/northstar_client_localisation_english.txt index fdda8bd8..50f2b51e 100644 --- a/Northstar.Client/mod/resource/northstar_client_localisation_english.txt +++ b/Northstar.Client/mod/resource/northstar_client_localisation_english.txt @@ -81,7 +81,9 @@ Press Yes if you agree to this. This choice can be changed in the mods menu at a "cp_amped_capture_points" "Amped Hardpoints" "coliseum_loadouts_enabled" "Coliseum Loadouts" - + + "aitdm_archer_grunts" "Archer Grunts" + // northstar.custom localisation is just deciding not to work, so putting it here for now "PL_sbox" "Sandbox" "PL_sbox_lobby" "Sandbox Lobby" diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_mode_select.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_mode_select.nut index a017fb42..32a3c8f5 100644 --- a/Northstar.Client/mod/scripts/vscripts/ui/menu_mode_select.nut +++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_mode_select.nut @@ -52,7 +52,7 @@ void function UpdateVisibleModes() Hud_SetEnabled( buttons[ i ], true ) Hud_SetVisible( buttons[ i ], true ) - if ( !ModeSettings_RequiresAI( modesArray[ modeIndex ] ) ) + if ( !ModeSettings_RequiresAI( modesArray[ modeIndex ] ) || modesArray[ modeIndex ] == "aitdm" ) Hud_SetLocked( buttons[ i ], false ) else Hud_SetLocked( buttons[ i ], true ) |