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authorDinorush <onparnorthstar@gmail.com>2022-01-24 19:10:33 -0500
committerBarichello <artur@barichello.me>2022-01-26 20:56:34 -0300
commitb347b644ce26a5b027c2ec467c21307157a004d5 (patch)
tree6c5efbaf2f162071c3c9097264e869ef4ebe1b86
parent94ab311676691d7240bef988d4a6e25320bc0f48 (diff)
downloadNorthstarMods-b347b644ce26a5b027c2ec467c21307157a004d5.tar.gz
NorthstarMods-b347b644ce26a5b027c2ec467c21307157a004d5.zip
Change indentation to tabs
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut64
1 files changed, 32 insertions, 32 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
index 12423e6b..58cd15c2 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
@@ -73,12 +73,12 @@ void function OnPlayerRespawned( entity player )
void function EarnMeterMP_ReplaceReward( entity player, EarnObject reward, float rewardFrac )
{
- PlayerEarnMeter_Reset( player )
- PlayerEarnMeter_SetReward( player, reward )
- PlayerEarnMeter_SetRewardFrac( player, rewardFrac )
+ PlayerEarnMeter_Reset( player )
+ PlayerEarnMeter_SetReward( player, reward )
+ PlayerEarnMeter_SetRewardFrac( player, rewardFrac )
- if( PlayerEarnMeter_GetRewardFrac( player ) != 0 )
- PlayerEarnMeter_EnableReward( player )
+ if( PlayerEarnMeter_GetRewardFrac( player ) != 0 )
+ PlayerEarnMeter_EnableReward( player )
}
void function EarnMeterMP_PlayerLifeThink( entity player )
@@ -86,20 +86,20 @@ void function EarnMeterMP_PlayerLifeThink( entity player )
player.EndSignal( "OnDeath" )
player.EndSignal( "OnDestroy" )
- EarnObject pilotReward
- float pilotRewardFrac
+ EarnObject pilotReward
+ float pilotRewardFrac
int lastEarnMeterMode = PlayerEarnMeter_GetMode( player )
float lastPassiveGainTime = Time()
- OnThreadEnd(
- function() : ( player, pilotReward, pilotRewardFrac )
- {
- // Resets the meter to the pilot version if the player dies in a titan (otherwise pilot gets e-smoke earn meter, which is bad)
- int earnMode = PlayerEarnMeter_GetMode( player )
- if( earnMode == eEarnMeterMode.CORE || earnMode == eEarnMeterMode.CORE_ACTIVE )
- EarnMeterMP_ReplaceReward( player, pilotReward, pilotRewardFrac )
- }
- )
+ OnThreadEnd(
+ function() : ( player, pilotReward, pilotRewardFrac )
+ {
+ // Resets the meter to the pilot version if the player dies in a titan (otherwise pilot gets e-smoke earn meter, which is bad)
+ int earnMode = PlayerEarnMeter_GetMode( player )
+ if( earnMode == eEarnMeterMode.CORE || earnMode == eEarnMeterMode.CORE_ACTIVE )
+ EarnMeterMP_ReplaceReward( player, pilotReward, pilotRewardFrac )
+ }
+ )
while ( true )
{
@@ -121,11 +121,11 @@ void function EarnMeterMP_PlayerLifeThink( entity player )
if ( desiredEarnMeterMode != lastEarnMeterMode )
{
PlayerEarnMeter_SetMode( player, desiredEarnMeterMode )
- if ( lastEarnMeterMode == eEarnMeterMode.DEFAULT ) // Set these here in case the player changed boost during the match (e.g. in dropship)
- {
- pilotReward = PlayerEarnMeter_GetReward( player )
- pilotRewardFrac = PlayerEarnMeter_GetRewardFrac( player )
- }
+ if ( lastEarnMeterMode == eEarnMeterMode.DEFAULT ) // Set these here in case the player changed boost during the match (e.g. in dropship)
+ {
+ pilotReward = PlayerEarnMeter_GetReward( player )
+ pilotRewardFrac = PlayerEarnMeter_GetRewardFrac( player )
+ }
if ( desiredEarnMeterMode == eEarnMeterMode.DEFAULT )
{
@@ -135,14 +135,14 @@ void function EarnMeterMP_PlayerLifeThink( entity player )
if ( PlayerEarnMeter_GetRewardFrac( player ) != 0 )
PlayerEarnMeter_EnableReward( player )
}
- else if ( desiredEarnMeterMode == eEarnMeterMode.CORE )
- {
- EarnMeterMP_ReplaceReward( player, EarnObject_GetByRef( "core_electric_smoke" ), CORE_SMOKE_FRAC )
- if( SoulTitanCore_GetNextAvailableTime( player.GetTitanSoul() ) >= CORE_SMOKE_FRAC )
- PlayerEarnMeter_SetRewardUsed( player )
- }
- else if ( desiredEarnMeterMode == eEarnMeterMode.CORE_ACTIVE ) // Enables smoke after core use (doesn't show up during active, so looks fine)
- PlayerEarnMeter_EnableReward( player )
+ else if ( desiredEarnMeterMode == eEarnMeterMode.CORE )
+ {
+ EarnMeterMP_ReplaceReward( player, EarnObject_GetByRef( "core_electric_smoke" ), CORE_SMOKE_FRAC )
+ if( SoulTitanCore_GetNextAvailableTime( player.GetTitanSoul() ) >= CORE_SMOKE_FRAC )
+ PlayerEarnMeter_SetRewardUsed( player )
+ }
+ else if ( desiredEarnMeterMode == eEarnMeterMode.CORE_ACTIVE ) // Enables smoke after core use (doesn't show up during active, so looks fine)
+ PlayerEarnMeter_EnableReward( player )
lastEarnMeterMode = desiredEarnMeterMode
}
@@ -173,9 +173,9 @@ void function EarnMeterMP_PlayerLifeThink( entity player )
void function EarnMeterMP_BoostEarned( entity player )
{
- // Can't have smoke earned via meter. Otherwise, Auto Titan could hit reward frac and get nothing
- if( player.IsTitan() )
- return
+ // Can't have smoke earned via meter. Otherwise, Auto Titan could hit reward frac and get nothing
+ if( player.IsTitan() )
+ return
EarnObject earnobject = PlayerEarnMeter_GetReward( player )
BurnReward burncard = BurnReward_GetByRef( earnobject.ref )