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authorBarichello <artur@barichello.me>2022-01-25 18:14:22 -0300
committerBarichello <artur@barichello.me>2022-01-25 18:14:36 -0300
commit730687c29c73ad8e8222eaa42a2f1eb64d863693 (patch)
treea520940c75c06c27997818422d1c6d498a19bbea
parent050e707f4762b976791c0934b88779e038f70ade (diff)
downloadNorthstarMods-730687c29c73ad8e8222eaa42a2f1eb64d863693.tar.gz
NorthstarMods-730687c29c73ad8e8222eaa42a2f1eb64d863693.zip
Sort gamemode match settings
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_lobby.gnut84
1 files changed, 38 insertions, 46 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_lobby.gnut b/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_lobby.gnut
index d0a69741..7304dccd 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_lobby.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_lobby.gnut
@@ -119,29 +119,7 @@ void function AddPrivateMatchModeSettingArbitrary( string category, string playl
#endif
}
-void function AddPrivateMatchModeSettingEnum( string category, string playlistVar, array< string > enums, string defaultValue, string localizedName = "" )
-{
- table< string, string > pairs
- for ( int i = 0; i < enums.len(); i++ )
- pairs[ enums[ i ] ] <- i.tostring()
-
- AddPrivateMatchModeSettingEnumEx( category, playlistVar, pairs, defaultValue, localizedName )
-}
-
-void function AddPrivateMatchModeSettingEnumUIHack( string category, string playlistVar, string serializedEnumPairs, string defaultValue, string localizedName )
-{
- // this fucking sucks, but RunUIScript won't take tables, so we serialize to a string
- // we use \n as a delimeter and basically serialize to an array
- array< string > serializedArray = split( serializedEnumPairs, "\n" )
- table< string, string > enumPairs
-
- for ( int i = 0; i < serializedArray.len(); i += 2 )
- enumPairs[ serializedArray[ i ] ] <- serializedArray[ i + 1 ]
-
- AddPrivateMatchModeSettingEnumEx( category, playlistVar, enumPairs, defaultValue, localizedName )
-}
-
-void function AddPrivateMatchModeSettingEnumEx( string category, string playlistVar, table< string, string > enumPairs, string defaultValue, string localizedName = "" )
+void function AddPrivateMatchModeSettingEnum( string category, string playlistVar, array<string> enums, string defaultValue, string localizedName = "" )
{
if ( localizedName == "" )
localizedName = "#" + playlistVar
@@ -167,10 +145,10 @@ void function AddPrivateMatchModeSettingEnumEx( string category, string playlist
setting.localizedName = localizedName
setting.isEnumSetting = true
- foreach ( string name, string value in enumPairs )
+ foreach ( int i, value in enums )
{
- setting.enumNames.append( name )
- setting.enumValues.append( value )
+ setting.enumNames.append( value )
+ setting.enumValues.append( string( i ) )
}
file.customMatchSettingsByCategory[ category ].append( setting )
@@ -180,40 +158,54 @@ void function AddPrivateMatchModeSettingEnumEx( string category, string playlist
// call this on ui too so the client and ui states are the same
// note: RunUIScript can't take tables, so manually serialize ( sucks, but just how it is ), using \n as a delimeter since i dont believe its ever used in vars
string serializedString
- foreach ( string k, string v in enumPairs )
- serializedString += k + "\n" + v + "\n"
+ foreach ( int i, value in enums )
+ serializedString += value + "\n" + string( i ) + "\n"
RunUIScript( "AddPrivateMatchModeSettingEnumUIHack", category, playlistVar, serializedString, defaultValue, localizedName )
#endif
}
+void function AddPrivateMatchModeSettingEnumUIHack( string category, string playlistVar, string serializedEnumPairs, string defaultValue, string localizedName )
+{
+ // this fucking sucks, but RunUIScript won't take tables, so we serialize to a string
+ // we use \n as a delimeter and basically serialize to an array
+ array<string> serializedArray = split( serializedEnumPairs, "\n" )
+ array<string> enums = []
+
+ for ( int i = 0; i < serializedArray.len(); i += 2 )
+ {
+ enums.append( serializedArray[i] )
+ }
+
+ AddPrivateMatchModeSettingEnum( category, playlistVar, enums, defaultValue, localizedName )
+}
+
+// Sorts specific gamemode settings to the end of the list
+int function SortMatchSettings( string categoryA, string categoryB )
+{
+ // todo: add a 'startswith' string helper function
+ if ( categoryA.find( "#PL_" ) == 0 || categoryA.find( "#GAMEMODE_" ) == 0 )
+ return 1
+ else if (categoryB.find( "#PL_" ) == 0 || categoryB.find( "#GAMEMODE_" ) == 0)
+ return 0
+ return 0
+}
+
array< string > function GetPrivateMatchSettingCategories( bool uiAllowAllModeCategories = false )
{
array< string > categories
foreach ( string k, v in file.customMatchSettingsByCategory )
{
- // can only do this in ui because it relies on GetUIVar
#if UI
- bool gamemode = k.find( "#GAMEMODE_" ) == 0
- if ( !uiAllowAllModeCategories && ( gamemode || k.find( "#PL_" ) == 0 ) )
- {
- if ( gamemode )
- {
- if ( k.slice( 10 ) != PrivateMatch_GetSelectedMode() )
- {
- continue
- }
- }
- else if ( k.slice( 4 ) != PrivateMatch_GetSelectedMode() )
- {
- continue
- }
- }
+ bool differentPlaylist = k.find( "#PL_" ) == 0 && k.slice( 4 ) != PrivateMatch_GetSelectedMode()
+ bool differentGamemode = k.find( "#GAMEMODE_" ) == 0 && k.slice( 10 ) != PrivateMatch_GetSelectedMode()
+ if ( differentPlaylist || differentGamemode )
+ continue
#endif
-
categories.append( k )
}
-
+
+ categories.sort( SortMatchSettings )
return categories
}