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author | LightBlueCube <115393812+LightBlueCube@users.noreply.github.com> | 2024-09-10 06:26:23 +0800 |
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committer | GitHub <noreply@github.com> | 2024-09-10 00:26:23 +0200 |
commit | ee33fd31e7559630260541bef3492ef895647b8c (patch) | |
tree | 488ba40ec6003ae22d4642b141f4efeb2db45687 | |
parent | bf5f6b02e8ad74ece0aa43d21a6cec88db6641ed (diff) | |
download | NorthstarMods-ee33fd31e7559630260541bef3492ef895647b8c.tar.gz NorthstarMods-ee33fd31e7559630260541bef3492ef895647b8c.zip |
Fix crash when player is in a special team (#866)
on player team switch.
Adds a check whether player is in a default team (IMC/Milita) before calling `GetOtherTeam()`
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut index f7c398d9..5d3777b4 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut @@ -1062,7 +1062,9 @@ void function OnPlayerChangedTeam( entity player ) if ( !player.hasConnected ) // Prevents players who just joined to trigger below code, as server always pre setups their teams return - NotifyClientsOfTeamChange( player, GetOtherTeam( player.GetTeam() ), player.GetTeam() ) + // only TEAM_IMC and TEAM_MILITIA can use function GetOtherTeam(), doesnt need to notify them when player got a special team + if( IsIMCOrMilitiaTeam( player.GetTeam() ) ) + NotifyClientsOfTeamChange( player, GetOtherTeam( player.GetTeam() ), player.GetTeam() ) foreach( npc in GetNPCArray() ) { |