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authorNoCatt <86153630+NoCatt@users.noreply.github.com>2023-01-08 02:40:10 +0100
committerGitHub <noreply@github.com>2023-01-08 01:40:10 +0000
commit26e49bdf49689f64453a398a3a76f7e44946e20c (patch)
treea3d5733a4a9877cbdca1a26d2237572b72337d6d
parentffac4617f33d3a2f595276e7d393e0957d68ae06 (diff)
downloadNorthstarMods-26e49bdf49689f64453a398a3a76f7e44946e20c.tar.gz
NorthstarMods-26e49bdf49689f64453a398a3a76f7e44946e20c.zip
Fix server chat messages being send twice when watching a replay (#555)
* fixes chat messages being send twice * OCD is a real issue
-rw-r--r--Northstar.Client/mod/scripts/vscripts/_custom_codecallbacks_client.gnut4
1 files changed, 4 insertions, 0 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/_custom_codecallbacks_client.gnut b/Northstar.Client/mod/scripts/vscripts/_custom_codecallbacks_client.gnut
index 811874c5..277ed030 100644
--- a/Northstar.Client/mod/scripts/vscripts/_custom_codecallbacks_client.gnut
+++ b/Northstar.Client/mod/scripts/vscripts/_custom_codecallbacks_client.gnut
@@ -22,6 +22,10 @@ struct {
} NsCustomCallbacksClient
void function OnReceivedMessage(ClClient_MessageStruct localMessage) {
+
+ if ( IsWatchingReplay() )
+ return
+
if (localMessage.player != null)
{
foreach (callbackFunc in NsCustomCallbacksClient.OnReceivedSayTextMessageCallbacks)