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authorBarichello <artur@barichello.me>2022-01-23 02:11:22 -0300
committerBarichello <artur@barichello.me>2022-01-23 02:11:22 -0300
commit398dcd02e563c0ed1d63b2fda0d3b93b0f4e2532 (patch)
treecdc93dec7319caf5956ee27abb49a928f7316ca5
parentd7122f18ebb0cf4bbd7d2e161f08b5de2a0b4bb8 (diff)
downloadNorthstarMods-398dcd02e563c0ed1d63b2fda0d3b93b0f4e2532.tar.gz
NorthstarMods-398dcd02e563c0ed1d63b2fda0d3b93b0f4e2532.zip
Reset momentum when phase rewind ends
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut3
1 files changed, 0 insertions, 3 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
index d1f4bd80..2e65dbd3 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
@@ -433,9 +433,6 @@ void function PlayerUsesPhaseRewindBurncardThreaded( entity player )
mover.NonPhysicsRotateTo( positions[ i ].angles, PHASE_REWIND_PATH_SNAPSHOT_INTERVAL, 0, 0 )
wait PHASE_REWIND_PATH_SNAPSHOT_INTERVAL
}
-
- // this isn't vanilla but it's cool lol, should prolly remove it tho
- player.SetVelocity( -positions[ positions.len() - 1 ].velocity )
}
void function PlayerUsesNukeTitanBurncard( entity player )