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author | x3Karma <juliuslimck@gmail.com> | 2021-12-30 14:33:01 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-30 14:33:01 +0800 |
commit | 19f0d89e2160d0c152cf127e6bb102d7f872777a (patch) | |
tree | b8b0643c4cb108d7705ef6accf87f10303987ede | |
parent | 269dda4ad2bf2ecf774f6a1f704b338d357811da (diff) | |
download | NorthstarMods-19f0d89e2160d0c152cf127e6bb102d7f872777a.tar.gz NorthstarMods-19f0d89e2160d0c152cf127e6bb102d7f872777a.zip |
Prevents setting last survivor again when new player connects
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut index 2e3f03ad..a0e0b743 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut @@ -2,6 +2,7 @@ global function GamemodeInfection_Init struct { bool hasHadFirstInfection = false + bool hasHadLastInfection = false array<entity> playersToNotifyOfInfection } file @@ -70,7 +71,7 @@ void function InfectPlayer( entity player ) array<entity> survivors = GetPlayerArrayOfTeam( INFECTION_TEAM_SURVIVOR ) if ( survivors.len() == 0 ) SetWinner( INFECTION_TEAM_INFECTED ) - else if ( survivors.len() == 1 ) + else if ( survivors.len() == 1 && !file.hasHadLastInfection ) SetLastSurvivor( survivors[ 0 ] ) if ( !file.hasHadFirstInfection ) @@ -176,6 +177,8 @@ void function SetLastSurvivor( entity player ) if ( GameTime_TimeLeftSeconds() > 45 ) SetServerVar( "gameEndTime", Time() + 45.0 ) + + file.hasHadLastInfection = true } int function TimeoutCheckSurvivors() |