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authorConnie Price <contact@connieprice.co.uk>2021-12-28 18:26:54 +0000
committerConnie Price <contact@connieprice.co.uk>2021-12-28 18:26:54 +0000
commit67611e7fad615b33db8c4751b3e61ff44a630071 (patch)
treec7c509ec6bd55a2540fa5b2b1328699c79b39bec
parent7652539f68a35bd78e27e4394cf66a269212febb (diff)
downloadNorthstarMods-67611e7fad615b33db8c4751b3e61ff44a630071.tar.gz
NorthstarMods-67611e7fad615b33db8c4751b3e61ff44a630071.zip
Fixed the game erroring when disembarking from a titan and the player has a weapon missing "menu_category" equipped (like titan weapons).
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut7
1 files changed, 6 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut
index 7b126cd0..c84e6aba 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_titan_transfer.nut
@@ -178,7 +178,12 @@ void function GiveWeaponsFromStoredArray( entity player, array<StoredWeapon> sto
UpdateProScreen( player, weapon )
}
- string weaponCategory = GetWeaponInfoFileKeyField_GlobalString( weapon.GetWeaponClassName(), "menu_category" )
+ string weaponCategory = ""
+ if ( IsWeaponKeyFieldDefined(weapon.GetWeaponClassName(), "menu_category") )
+ {
+ weaponCategory = GetWeaponInfoFileKeyField_GlobalString( weapon.GetWeaponClassName(), "menu_category" )
+ }
+
if ( weaponCategory == "at" || weaponCategory == "special" ) // refill AT/grenadier ammo stockpile
{
int defaultTotal = weapon.GetWeaponSettingInt( eWeaponVar.ammo_default_total )