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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-02-09 21:50:57 +0000
committerGitHub <noreply@github.com>2023-02-09 22:50:57 +0100
commit12cf8b98dea6407c031f3117b5c295480c87183a (patch)
treecd3e7376b2f4efde2ab9c203999e62eadf3fe8d9 /.github/nativefuncs.json
parent9775ffb3b478a921f7d64d8907ab6c2b91128f40 (diff)
downloadNorthstarMods-12cf8b98dea6407c031f3117b5c295480c87183a.tar.gz
NorthstarMods-12cf8b98dea6407c031f3117b5c295480c87183a.zip
Compile check tests in CI (#575)
* first test compile * rename job step * compile separately without Northstar.Custom * move to release instead of main branch * create json for compile check native functions * update to use v2 and json file * Add description of compile-check action Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com>
Diffstat (limited to '.github/nativefuncs.json')
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diff --git a/.github/nativefuncs.json b/.github/nativefuncs.json
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+{
+ "SERVER":[
+ {
+ "name":"NSGetModNames",
+ "helpText":"",
+ "returnTypeString":"array<string>",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsModEnabled",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSSetModEnabled",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"string modName, bool enabled"
+ },
+ {
+ "name":"NSGetModDescriptionByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModVersionByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModDownloadLinkByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModLoadPriority",
+ "helpText":"",
+ "returnTypeString":"int",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSIsModRequiredOnClient",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModConvarsByModName",
+ "helpText":"",
+ "returnTypeString":"array<string>",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"DecodeJSON",
+ "helpText":"converts a json string to a squirrel table",
+ "returnTypeString":"table",
+ "argTypes":"string json, bool fatalParseErrors = false"
+ },
+ {
+ "name":"EncodeJSON",
+ "helpText":"converts a squirrel table to a json string",
+ "returnTypeString":"string",
+ "argTypes":"table data"
+ },
+ {
+ "name":"StringToAsset",
+ "helpText":"converts a given string to an asset",
+ "returnTypeString":"asset",
+ "argTypes":"string assetName"
+ },
+ {
+ "name":"NSGetLocalPlayerUID",
+ "helpText":"Returns the local player's uid.",
+ "returnTypeString":"string",
+ "argTypes":""
+ },
+ {
+ "name":"NSEarlyWritePlayerPersistenceForLeave",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"entity player"
+ },
+ {
+ "name":"NSIsWritingPlayerPersistence",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsPlayerLocalPlayer",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":"entity player"
+ },
+ {
+ "name":"NSIsDedicated",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSDisconnectPlayer",
+ "helpText":"Disconnects the player from the server with the given reason",
+ "returnTypeString":"bool",
+ "argTypes":"entity player, string reason"
+ },
+ {
+ "name":"GetUserInfoKVString_Internal",
+ "helpText":"Gets the string value of a given player's userinfo convar by name",
+ "returnTypeString":"string",
+ "argTypes":"entity player, string key, string defaultValue = \"\""
+ },
+ {
+ "name":"GetUserInfoKVAsset_Internal",
+ "helpText":"Gets the asset value of a given player's userinfo convar by name",
+ "returnTypeString":"asset",
+ "argTypes":"entity player, string key, asset defaultValue = $\"\""
+ },
+ {
+ "name":"GetUserInfoKVInt_Internal",
+ "helpText":"Gets the int value of a given player's userinfo convar by name",
+ "returnTypeString":"int",
+ "argTypes":"entity player, string key, int defaultValue = 0"
+ },
+ {
+ "name":"GetUserInfoKVFloat_Internal",
+ "helpText":"Gets the float value of a given player's userinfo convar by name",
+ "returnTypeString":"float",
+ "argTypes":"entity player, string key, float defaultValue = 0"
+ },
+ {
+ "name":"GetUserInfoKVBool_Internal",
+ "helpText":"Gets the bool value of a given player's userinfo convar by name",
+ "returnTypeString":"bool",
+ "argTypes":"entity player, string key, bool defaultValue = false"
+ },
+ {
+ "name":"NSSendMessage",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"int playerIndex, string text, bool isTeam"
+ },
+ {
+ "name":"NSBroadcastMessage",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"int fromPlayerIndex, int toPlayerIndex, string text, bool isTeam, bool isDead, int messageType"
+ },
+ {
+ "name":"NSGetCurrentModName",
+ "helpText":"Returns the mod name of the script running this function",
+ "returnTypeString":"string",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetCallingModName",
+ "helpText":"Returns the mod name of the script running this function",
+ "returnTypeString":"string",
+ "argTypes":"int depth = 0"
+ },
+ {
+ "name":"NS_InternalMakeHttpRequest",
+ "helpText":"[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request",
+ "returnTypeString":"int",
+ "argTypes":"int method, string baseUrl, table<string, array<string> > headers, table<string, array<string> > queryParams, string contentType, string body, int timeout, string userAgent"
+ },
+ {
+ "name":"NSIsHttpEnabled",
+ "helpText":"Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsLocalHttpAllowed",
+ "helpText":"Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with -allowlocalhttp.",
+ "returnTypeString":"bool",
+ "argTypes":""
+ }
+ ],
+ "CLIENT":[
+ {
+ "name":"NSChatWrite",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"int context, string text"
+ },
+ {
+ "name":"NSChatWriteRaw",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"int context, string text"
+ },
+ {
+ "name":"NSChatWriteLine",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"int context, string text"
+ },
+ {
+ "name":"NSGetModNames",
+ "helpText":"",
+ "returnTypeString":"array<string>",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsModEnabled",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSSetModEnabled",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"string modName, bool enabled"
+ },
+ {
+ "name":"NSGetModDescriptionByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModVersionByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModDownloadLinkByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModLoadPriority",
+ "helpText":"",
+ "returnTypeString":"int",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSIsModRequiredOnClient",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModConvarsByModName",
+ "helpText":"",
+ "returnTypeString":"array<string>",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"DecodeJSON",
+ "helpText":"converts a json string to a squirrel table",
+ "returnTypeString":"table",
+ "argTypes":"string json, bool fatalParseErrors = false"
+ },
+ {
+ "name":"EncodeJSON",
+ "helpText":"converts a squirrel table to a json string",
+ "returnTypeString":"string",
+ "argTypes":"table data"
+ },
+ {
+ "name":"StringToAsset",
+ "helpText":"converts a given string to an asset",
+ "returnTypeString":"asset",
+ "argTypes":"string assetName"
+ },
+ {
+ "name":"NSGetLocalPlayerUID",
+ "helpText":"Returns the local player's uid.",
+ "returnTypeString":"string",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetCurrentModName",
+ "helpText":"Returns the mod name of the script running this function",
+ "returnTypeString":"string",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetCallingModName",
+ "helpText":"Returns the mod name of the script running this function",
+ "returnTypeString":"string",
+ "argTypes":"int depth = 0"
+ },
+ {
+ "name":"NSUpdateGameStateClient",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"int playerCount, int maxPlayers, int outScore, int secondHighestScore, int highestScore, bool roundBased, int scoreLimit"
+ },
+ {
+ "name":"NSUpdateServerInfoReload",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"int maxPlayers"
+ },
+ {
+ "name":"NSUpdateTimeInfo",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"float timeInFuture"
+ },
+ {
+ "name":"NS_InternalMakeHttpRequest",
+ "helpText":"[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request",
+ "returnTypeString":"int",
+ "argTypes":"int method, string baseUrl, table<string, array<string> > headers, table<string, array<string> > queryParams, string contentType, string body, int timeout, string userAgent"
+ },
+ {
+ "name":"NSIsHttpEnabled",
+ "helpText":"Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsLocalHttpAllowed",
+ "helpText":"Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with -allowlocalhttp.",
+ "returnTypeString":"bool",
+ "argTypes":""
+ }
+ ],
+ "UI":[
+ {
+ "name":"NSGetCursorPosition",
+ "helpText":"",
+ "returnTypeString":"vector ornull",
+ "argTypes":""
+ },
+ {
+ "name":"NSRequestCustomMainMenuPromos",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":""
+ },
+ {
+ "name":"NSHasCustomMainMenuPromoData",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetCustomMainMenuPromoData",
+ "helpText":"",
+ "returnTypeString":"var",
+ "argTypes":"int promoDataKey"
+ },
+ {
+ "name":"NSGetModNames",
+ "helpText":"",
+ "returnTypeString":"array<string>",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsModEnabled",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSSetModEnabled",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"string modName, bool enabled"
+ },
+ {
+ "name":"NSGetModDescriptionByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModVersionByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModDownloadLinkByModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModLoadPriority",
+ "helpText":"",
+ "returnTypeString":"int",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSIsModRequiredOnClient",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSGetModConvarsByModName",
+ "helpText":"",
+ "returnTypeString":"array<string>",
+ "argTypes":"string modName"
+ },
+ {
+ "name":"NSReloadMods",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsMasterServerAuthenticated",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSRequestServerList",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsRequestingServerList",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSMasterServerConnectionSuccessful",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetServerCount",
+ "helpText":"",
+ "returnTypeString":"int",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetServerName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerDescription",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerMap",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerPlaylist",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerPlayerCount",
+ "helpText":"",
+ "returnTypeString":"int",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerMaxPlayerCount",
+ "helpText":"",
+ "returnTypeString":"int",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerID",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSServerRequiresPassword",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerRequiredModsCount",
+ "helpText":"",
+ "returnTypeString":"int",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerRegion",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"int serverIndex"
+ },
+ {
+ "name":"NSGetServerRequiredModName",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"int serverIndex, int modIndex"
+ },
+ {
+ "name":"NSGetServerRequiredModVersion",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":"int serverIndex, int modIndex"
+ },
+ {
+ "name":"NSClearRecievedServerList",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":""
+ },
+ {
+ "name":"NSTryAuthWithServer",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"int serverIndex, string password = ''"
+ },
+ {
+ "name":"NSIsAuthenticatingWithServer",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSWasAuthSuccessful",
+ "helpText":"",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSConnectToAuthedServer",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":""
+ },
+ {
+ "name":"NSTryAuthWithLocalServer",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":""
+ },
+ {
+ "name":"NSCompleteAuthWithLocalServer",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetAuthFailReason",
+ "helpText":"",
+ "returnTypeString":"string",
+ "argTypes":""
+ },
+ {
+ "name":"DecodeJSON",
+ "helpText":"converts a json string to a squirrel table",
+ "returnTypeString":"table",
+ "argTypes":"string json, bool fatalParseErrors = false"
+ },
+ {
+ "name":"EncodeJSON",
+ "helpText":"converts a squirrel table to a json string",
+ "returnTypeString":"string",
+ "argTypes":"table data"
+ },
+ {
+ "name":"StringToAsset",
+ "helpText":"converts a given string to an asset",
+ "returnTypeString":"asset",
+ "argTypes":"string assetName"
+ },
+ {
+ "name":"NSGetLocalPlayerUID",
+ "helpText":"Returns the local player's uid.",
+ "returnTypeString":"string",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetCurrentModName",
+ "helpText":"Returns the mod name of the script running this function",
+ "returnTypeString":"string",
+ "argTypes":""
+ },
+ {
+ "name":"NSGetCallingModName",
+ "helpText":"Returns the mod name of the script running this function",
+ "returnTypeString":"string",
+ "argTypes":"int depth = 0"
+ },
+ {
+ "name":"NSUpdateGameStateUI",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"string gamemode, string gamemodeName, string map, string mapName, bool connected, bool loading"
+ },
+ {
+ "name":"NSUpdateServerInfo",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"string id, string name, string password, int players, int maxPlayers, string map, string mapDisplayName, string playlist, string playlistDisplayName"
+ },
+ {
+ "name":"NSSetLoading",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":"bool loading"
+ },
+ {
+ "name":"NSUpdateListenServer",
+ "helpText":"",
+ "returnTypeString":"void",
+ "argTypes":""
+ },
+ {
+ "name":"NS_InternalMakeHttpRequest",
+ "helpText":"[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request",
+ "returnTypeString":"int",
+ "argTypes":"int method, string baseUrl, table<string, array<string> > headers, table<string, array<string> > queryParams, string contentType, string body, int timeout, string userAgent"
+ },
+ {
+ "name":"NSIsHttpEnabled",
+ "helpText":"Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.",
+ "returnTypeString":"bool",
+ "argTypes":""
+ },
+ {
+ "name":"NSIsLocalHttpAllowed",
+ "helpText":"Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with -allowlocalhttp.",
+ "returnTypeString":"bool",
+ "argTypes":""
+ }
+ ]
+} \ No newline at end of file